Showing 7 open source projects for "tests"

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  • 1
    AudioKit

    AudioKit

    Swift audio synthesis, processing, & analysis platform

    AudioKit is an entire audio development ecosystem of code repositories, packages, libraries, algorithms, applications, playgorunds, tests, and scripts, built and used by a community of audio programmers, app developers, engineers, researchers, scientists, musicians, gamers, and people new to programming. An important goal for AudioKit is to allow it to grow and be maintainable by a handful of volunteers. For this reason we have extensive tests that are run whenever changes are made to any AudioKit code repository. ...
    Downloads: 0 This Week
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  • 2
    FDWaveformView

    FDWaveformView

    Reads an audio file and displays the waveform

    FDWaveformView is an easy way to display an audio waveform in your app. It is a nice visualization to show a playing audio file or to select a position in a file. To use it, add an FDWaveformView using Interface Builder or programmatically and then just load your audio as per this example.
    Downloads: 1 This Week
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  • 3
    AppIcon

    AppIcon

    AppIcon generates appiconset contains each resolution image for iOS

    AppIcon generates *.appiconset contains each resolution image for iOS, MacOS. AppIcon needs path of base image(.png). The size of base image is 1024x1024 pixel preferably.
    Downloads: 0 This Week
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  • 4
    SVGKit

    SVGKit

    Display and interact with SVG Images on iOS/OS X

    SVGKit is a Cocoa framework for rendering SVG files natively, it's fast and powerful. SVGKit is an image library, so rather than Unit Tests we have a large set of sample SVG's that we use to check everything is working OK. All the images are included in the "Demo-iOS" app (that comes with SVGKit). If you have many images to add at once (hundreds) then there's a different technique that lets you add an entire folder at once. The preview images are "correct" versions, they show what the image SHOULD look like (with a correct SVG renderer). ...
    Downloads: 0 This Week
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  • 5
    Bullet

    Bullet

    JVM Bullet Physics SDK

    ...Note that often an OpenCL drivers fails to compile a kernel. Some unit tests exist to track down the issue, but more work is required to cover all OpenCL kernels.
    Downloads: 0 This Week
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  • 6
    Material Motion

    Material Motion

    A toolkit for building responsive motion using Core Animation

    Reactive motion is driven by Core Animation. CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You will need to add use_frameworks! to your Podfile in order use Material Motion in your swift app. A contextual view can be used to create continuity during transitions between view controllers. In this case study the selected photo is the...
    Downloads: 1 This Week
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  • 7
    MobilePlayer

    MobilePlayer

    A powerful and completely customizable media player for iOS

    A powerful and completely customizable media player for iOS. Flexible skinning. Add a watermark, add/remove/move/resize interface elements, change their appearances and much more. Easily set up A/B tests. You can manage multiple player skins and configurations. Player view controllers can load configuration data from a local JSON file or remote JSON data. You also have the option to initialize and pass configuration objects programmatically, which allows for greater flexibility.
    Downloads: 0 This Week
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