Showing 14 open source projects for "dependencies"

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  • 1
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 183 This Week
    Last Update:
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  • 2
    Shaka Player

    Shaka Player

    JavaScript player library / DASH & HLS client / MSE-EME player

    ...Our main goal is to make it as easy as possible to stream adaptive bitrate video and audio using modern browser technologies. We try to keep the library light, simple, and free from third-party dependencies. Everything you need to build and deploy is in the sources. We support iOS 12+ through Apple's native HLS player. We provide the same top-level API, but we just set the video's src element to the manifest/media. So we are dependent on the browser supporting the manifests.
    Downloads: 22 This Week
    Last Update:
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  • 3
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    ...It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the native builds. Because there are multiple distros of Linux, and we cannot possibly support them all, we have a separate NuGet package that will contain the supported binaries for a few distros.
    Downloads: 10 This Week
    Last Update:
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  • 4
    ImageViewer.swift

    ImageViewer.swift

    An easy to use Image Viewer that is inspired by Facebook

    An easy-to-use Image Viewer that is inspired by Facebook. Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. To integrate Alamofire into your Xcode project using Carthage, specify it in your Cartfile.
    Downloads: 0 This Week
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  • 5
    avbuild

    avbuild

    ffmpeg build tool for all platforms

    avbuild is a build automation system designed to simplify compiling FFmpeg and related multimedia libraries across multiple platforms. It provides scripts and configurations that handle dependencies, compilation flags, and integration of external codecs. The project is aimed at developers who need customized FFmpeg builds tailored to specific use cases, such as streaming, encoding, or playback systems. It supports cross-platform builds, enabling consistent environments for Linux, Windows, and macOS. avbuild also allows inclusion of additional libraries such as x264, x265, and other codecs to expand functionality. ...
    Downloads: 0 This Week
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  • 6
    Wave

    Wave

    Wave is a spring-based animation engine for iOS and macOS

    Wave is a spring-based animation engine for iOS, iPadOS, and macOS. It makes it easy to create fluid, interactive, and interruptible animations that feel great. Wave has no external dependencies, and can be easily dropped into existing UIKit, SwiftUI, or AppKit based projects and apps. The core feature of Wave is that all animations are re-targetable, meaning that you can change an animation’s destination value in-flight, and the animation will gracefully redirect to that new value.
    Downloads: 0 This Week
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  • 7
    WeScan

    WeScan

    Document Scanning Made Easy for iOS

    ...It is in early development, but WeScan does support its use on supported platforms. Once you have your Swift package set up, adding WeScan as a dependency is as easy as adding it to the dependencies value of your Package. swift. Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. Run Carthage update to build the framework and drag the built WeScan.framework into your Xcode project. Simply add the WeScan framework in the project's Embedded Binaries and Linked Frameworks and Libraries.
    Downloads: 0 This Week
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  • 8
    Forma

    Forma

    An efficient vector-graphics renderer

    Forma is an experimental vector graphics renderer written in Rust, developed by Google to explore high-performance, parallelized rendering techniques across multiple platforms. The project aims to achieve portability, performance, simplicity, and small footprint through a streamlined four-stage rendering pipeline. Forma provides both CPU (software) and GPU (hardware) backends, relying on Rust’s SIMD auto-vectorization, Rayon for multithreading, and WebGPU (wgpu) for hardware acceleration....
    Downloads: 0 This Week
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  • 9
    LTMorphingLabel

    LTMorphingLabel

    Animated morphing effects for UILabel written in Swift

    A morphing UILabel subclass written in Swift. The .Scale effect mimicked Apple's QuickType animation of iOS 8 of WWDC 2014. New morphing effects are available as Swift extensions. XCFramework is a new option introduced in Xcode 11. You can manually download the pre-compiled LTMorphingLabel.xcframework.zip from the Releases page. Then drag and drop it into your project. Change the class of a label from UILabel to LTMorphingLabel. Programmatically set a new String to its text property. To use...
    Downloads: 0 This Week
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  • 10
    Gallery

    Gallery

    Your next favorite image and video picker

    We all love image pickers, don't we? You may already know of ImagePicker, the all-in-one solution for capturing pictures and selecting images. Well, it has a sibling too, called Gallery. Based on the same engine that powers ImagePicker, Gallery has a clearer flow based on albums and focuses on the use case of selecting videos. If this suits your need, give it a try. Gallery cares more about the video with its editing functionalities. We have VideoEditor and AdvancedVideoEditor to trim,...
    Downloads: 0 This Week
    Last Update:
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  • 11
    Sica

    Sica

    Simple Interface Core Animation

    Simple Interface Core Animation. Run type-safe animation sequentially or parallelly. You can access sica property in UIView and CALayer.
    Downloads: 0 This Week
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  • 12
    imagesLoaded

    imagesLoaded

    Detect when images have been loaded

    ...The always event is triggered after all images have been either loaded or confirmed broken. and the done event is triggered after all images have successfully loaded without any broken images. imagesLoaded works with Browserify. imagesLoaded works with RequireJS. You can manage dependencies with Bower. Set baseUrl to bower_components and set a path config for all your application code.
    Downloads: 0 This Week
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  • 13
    AVLoadingIndicatorView

    AVLoadingIndicatorView

    A collection of nice loading animations for Android

    AVLoadingIndicatorView is a collection of nice loading animations for Android. You can add dependencies in build.gradle. You have the option of adding the AVLoadingIndicatorView to your layout. Indicators are load from class names, proguard may change it (rename). Among the features provided and available, you can add dependencies, add xml layout, show and hide, etc. AVLoadingIndicatorView is very simple to use. You can also find iOS version of AVLoadingIndicatorView under the name "NVActivityIndicatorView". ...
    Downloads: 0 This Week
    Last Update:
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  • 14
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 1 This Week
    Last Update:
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