Showing 3 open source projects for "cache memory simulator"

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    SD WebImage

    SD WebImage

    Asynchronous image downloader with cache support

    This library provides an async image downloader with cache support. For convenience, we added categories for UI elements like UIImageView, UIButton, MKAnnotationView. SD is the prefix for Simple Design (which is the team name in Daily Motion company from the author Olivier Poitrey) Image formats supported by Apple system (JPEG, PNG, TIFF, BMP, ...), including GIF/APNG animated image. In order to keep SDWebImage focused and limited to the core features, but also allow extensibility and custom...
    Downloads: 0 This Week
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  • 2
    PINRemoteImage

    PINRemoteImage

    A thread safe, performant, feature rich image fetcher

    ...It uses the concept of download and processing tasks to ensure that even if multiple calls to download or process an image are made, it only occurs one time (unless an item is no longer in the cache). PINRemoteImageManager is backed by GCD and safe to access from multiple threads simultaneously. It ensures that images are decoded off the main thread so that animation performance isn't affected. None of its exposed methods allow for synchronous access. However, it is optimized to call completions on the calling thread if an item is in its memory cache.
    Downloads: 0 This Week
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  • 3
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    ...There is no central cache or state to manage. It's flexible to integrate in your custom image loading stack and backwards compatible to iOS 9. It uses ARC and the Apple frameworks QuartzCore, ImageIO, MobileCoreServices, and CoreGraphics.
    Downloads: 0 This Week
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