Showing 5 open source projects for "c memory allocator"

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  • 1
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you...
    Downloads: 5 This Week
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  • 2
    SD WebImage

    SD WebImage

    Asynchronous image downloader with cache support

    This library provides an async image downloader with cache support. For convenience, we added categories for UI elements like UIImageView, UIButton, MKAnnotationView. SD is the prefix for Simple Design (which is the team name in Daily Motion company from the author Olivier Poitrey) Image formats supported by Apple system (JPEG, PNG, TIFF, BMP, ...), including GIF/APNG animated image. In order to keep SDWebImage focused and limited to the core features, but also allow extensibility and custom...
    Downloads: 2 This Week
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  • 3
    PINRemoteImage

    PINRemoteImage

    A thread safe, performant, feature rich image fetcher

    PINRemoteImageManager is an image downloading, processing and caching manager. It uses the concept of download and processing tasks to ensure that even if multiple calls to download or process an image are made, it only occurs one time (unless an item is no longer in the cache). PINRemoteImageManager is backed by GCD and safe to access from multiple threads simultaneously. It ensures that images are decoded off the main thread so that animation performance isn't affected. None of its exposed...
    Downloads: 0 This Week
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  • 4
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    FLAnimatedImage is a performant animated GIF engine for iOS. Plays multiple GIFs simultaneously with a playback speed comparable to desktop browsers. Honors variable frame delays. Behaves gracefully under memory pressure. Eliminates delays or blocking during the first playback loop. Interprets the frame delays of fast GIFs the same way modern browsers do. It's a well-tested component that powers all GIFs in Flipboard. FLAnimatedImage is a well-encapsulated drop-in component. Simply replace...
    Downloads: 0 This Week
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  • 5
    SDCycleScrollView

    SDCycleScrollView

    Autoscroll Banner

    SDCycleScrollView is a fast, easy-to-use carousel/slider for iOS that supports infinite looping, auto-scroll, and customizable page indicators. It loads images from local bundles or URLs and commonly pairs with caching libraries so banners feel snappy on flaky networks. The control offers delegate callbacks for selection and scroll events, along with properties for timing, placeholder images, content mode, and page control alignment. Integration is as simple as dropping the view into a...
    Downloads: 0 This Week
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