Showing 3 open source projects for "android binary"

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    FFmpegKit

    FFmpegKit

    FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, ma

    FFmpegKit is a collection of tools to use FFmpeg in Android, iOS, Linux, macOS, tvOS, Flutter and React Native applications. It includes scripts to build FFmpeg native libraries, a wrapper library to run FFmpeg/FFprobe commands in applications and 8 prebuilt binary packages available at Github, Maven Central, CocoaPods, pub and npm. All scripts support additional options to enable optional libraries and disable platform architectures.
    Downloads: 13 This Week
    Last Update:
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  • 2
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
    Last Update:
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  • 3
    ijkplayer

    ijkplayer

    Android/iOS video player based on FFmpeg n3.4

    ijkplayer is a cross-platform multimedia playback framework designed for Android and iOS that builds on top of FFmpeg to deliver flexible and high-performance video playback capabilities. It is essentially an enhanced implementation of ffplay, extended for mobile environments with support for hardware acceleration technologies such as MediaCodec on Android and VideoToolbox on iOS, enabling efficient decoding and rendering of video streams.
    Downloads: 10 This Week
    Last Update:
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