Showing 4 open source projects for "body"

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  • 1
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    ...Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. It can also enable the overlay of digital content and information on top of the physical world in augmented reality.
    Downloads: 68 This Week
    Last Update:
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  • 2
    PLDroidPlayer

    PLDroidPlayer

    A free player SDK for Android platform

    ...It adopts a fully self-developed cross-platform playback kernel, has rich functions and excellent performance, and can be highly customized and secondary development. Starting from 2.0.0, the SDK has been fully upgraded to Qiniu's fully self-developed player kernel, with better performance and a smaller package body. PLDroidPlayer SDK supports multiple CPU architectures of armv5, armv7, arm64 and x86. At present, the CPUs of mainstream models on the market all adopt the armv7 architecture. You can copy the dynamic library in the release directory to the corresponding directory of your project according to the needs of compatibility. For example, copy the so in the armeabi-v7a directory to the jniLibs/armeabi-v7a directory of the project. ...
    Downloads: 0 This Week
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  • 3

    SmartBody

    Character animation system for games and simulations.

    ...) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 0 This Week
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  • 4
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but...
    Downloads: 0 This Week
    Last Update:
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