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A simple, 2 class, spritesheet blitting library for actionscript3.
Blit sprites to a BitmapData with this simple blitting library in actionscript3. It can mirror a spritesheet across the x-axis for half the load time, trims the rectangular regions of each frame to only include the pixels that matters, and supports pre-rendered rotations.
...For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
This application enables you to batch resize images by simply entering the number of pixels required in the new images' width or by indicating the percentage required of the original size. The width to height ratio of the images is preserved.