A simple program for the Little Man Computer concept
...Remember that commands are three digit numbers with the first number being the instruction and the next two digits being the memory address box.
LMCv1_by_alexiskappa has the general instructions displayed.
Just write your commands/data inside the boxes 00-99 [MEMORY] and then click on the "RUN" button.
"RESET" clears the contents of the boxes.
LMCv2_by_alexiskappa has a simple animation, showing the order of each step.
Just click the button "Animation OFF" to enable it, before clicking the "RUN" button.
Easter Egg: Try adding in box 00 the number 601 and in box 01 the number 600. After a while, the infinite loop will be detected!
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Zoë is an open source tool for generating spritesheet images
...It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to create a SpriteSheet. Zoë and Easel support custom registration points on images. To define one, simply place an empty clip on your timeline labeled registrationPoint. If needed, you can also define multiple points per file.