Showing 9 open source projects for "sdl basic"

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    ChRiS Media Player

    ChRiS Media Player

    Play your media files with this awesome .NET Media Player

    A simple but reliable Media Player made in VB.NET that will surely fulfill your media needs. It uses MPlayer© as a frontend, otherwise it is another amazing MPlayer© User Interface.
    Downloads: 0 This Week
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  • 2
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 3
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 4
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 12 This Week
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  • 5
    Testcard is a SDL/SDL_gfx based monitor test pattern (test card) generator. SMPTE and other test patterns are supported. Future plans include a very basic scripting capability to construct custom test patterns from built in primitives.
    Downloads: 1 This Week
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  • 6
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
    Last Update:
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  • 7
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 8
    SDL_draw is a basic primitive drawing library based on SDL (Simple DirectMedia Layer). You have functions to draw basic elements, like points, lines and circles, on SDL surfaces.
    Downloads: 0 This Week
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  • 9
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 2 This Week
    Last Update:
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