Showing 4 open source projects for "menu sdl"

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  • 1
    IMYplay

    IMYplay

    Plays iMelody (IMY) files using many sound systems

    IMYplay is a player for iMelody (IMY) ringtones / files (https://en.wikipedia.org/wiki/IMelody). IMYplay can use the following outputs to produce sound: 1. The Allegro game library (http://alleg.sf.net), 2. SDL (Simple DirectMedia Layer; http://www.libsdl.org), 3. ALSA (Advanced Linux Sound Architecture; http://alsa-project.org), 4. OSS (Open Sound System), 5. Libao (http://xiph.org/ao), 6. PortAudiov19 (http://www.portaudio.com), 7. PulseAudio (http://www.pulseaudio.org), 8. JACK1/JACK2 (http...
    Downloads: 4 This Week
    Last Update:
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  • 2
    3D Plot PovRay templates

    3D Plot PovRay templates

    3D Charts - Templates for PovRay(TM)

    Here are PovRay(TM) templates for creating amazing 3D plots (histogram, surface, box&whisker). These are macros in PovRay Scene Description Language (SDL), you have to #include into Your scene, manually or by PovEdit Menu System. Nice renderings!
    Downloads: 1 This Week
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  • 3
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 2 This Week
    Last Update:
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  • 4
    skaMenu is a menu, browser written in python. It's controlled with a lirc device and it's very configurable by an xml configuration file. It supports true type fonts and antialias, and output is done with sdl library.
    Downloads: 0 This Week
    Last Update:
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