Showing 18 open source projects for "global illumination renderer"

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  • 1
    Dawn is a fast Global Illumination renderer written in C++. It employs Photon Mapping and Irradiance Caching to significantly accelerate rendering while maintaining high quality. Dawn is currently in the first development stage.
    Downloads: 0 This Week
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  • 2
    simbol

    simbol

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    Easily create social virtual worlds that anyone can interact with using Virtual Personas, a global identity system where people own their identities. Simbol accepts several configuration parameters. New worlds await us with VR and AR. A flourishing of creativity. This must happen without conceding in user experience and with an honest contract between creators and consumers regarding their data. Simbol is researching to accomplish these goals and broadcasting accomplishments made...
    Downloads: 0 This Week
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  • 3
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 0 This Week
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  • 4
    Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
    Downloads: 0 This Week
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  • 5
    Lambda 2.0 is a global illumination renderer that is aimed at physically based rendering.
    Downloads: 0 This Week
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  • 6
    lucille is a parallel global illumination renderer with RenderMan interface support
    Downloads: 0 This Week
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  • 7
    This is my own Global Illumination renderer. Finished: Instant Radiosity, Photon-mapping, Ambient Occlusion. TODO: Lightcuts, CUDA acceleration
    Downloads: 0 This Week
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  • 8
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 22 This Week
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  • 9
    PiscisRT is a C++ enhanced ray tracer. Features global illumination, procedural textures, bump mapping, etc... Supports Windows and GNU platforms.
    Downloads: 0 This Week
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  • 10
    RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
    Downloads: 0 This Week
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  • 11
    Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models. You can obtain the source code of H-RayTracer at (Mercurial repository): https://bitbucket.org/bayger/hrt
    Downloads: 0 This Week
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  • 12
    Inyo is a Monte Carlo-based global illumination renderer written in Java.
    Downloads: 0 This Week
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  • 13
    Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
    Downloads: 0 This Week
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  • 14
    toxic is a modern, physically correct global illumination renderer aiming to produce photorealistic images and animations. A number of plug-ins are under development to allow using toxic with various open source and commercial 3D modeling packages.
    Downloads: 0 This Week
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  • 15
    This is my hobby raytracer and global illumination renderer project, along with exporters and loaders for different file formats.
    Downloads: 0 This Week
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  • 16
    Open extensible platform for rendering. It's designed to support complex rendering algorithms based on ray tracing. It will be able to perform robust and fast simulations of global illumination based on both in-house and published algorithms.
    Downloads: 0 This Week
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  • 17
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
    Downloads: 0 This Week
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  • 18
    The "xiphos ray tracer"(or xitrace) is a dynamic, performant, unbiased and robust, easily extendible Global Illumination Monte Carlo Ray Tracer. A main objective is the visualization of highly complex terrain and plant populations, and realism.
    Downloads: 0 This Week
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