Showing 10 open source projects for "game controller"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 21 This Week
    Last Update:
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  • 2
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 22 This Week
    Last Update:
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  • 3

    Hosas VR

    Use your VR controllers as a 6DOF HOSAS setup

    Use your VR controllers as a 6DOF HOSAS setup. This require Steam VR and vJoy to work (Reserves device 1 & 2) VR controllers currently labelled: - Oculus Quest 2 - Windows Mixed Reality
    Downloads: 0 This Week
    Last Update:
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  • 4
    MMVJ

    MMVJ

    IO mpper and Virtual Joysticks manager with force feedback support

    MMVJ - (Advanced) HID (Mouse/Keyboard/etc) and MIDI to Virtual Joysticks (Transforming) Mapper for Linux. https://github.com/leosat/MMVJ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks and other HID devices and flexible mapping between multiple HID or MIDI ones, including configurable transformation pipelines with scripting ability. Includes intuitive emulation of steering (with...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Twometer VR

    Twometer VR

    Low budget open-source Virtual Reality controllers

    TwometerVR is an open-source alternative to commercial VR hand/body tracking systems. It's primarily intended for those who have VR headsets such as the Oculus DK2 that don't include controllers. It is a low-cost alternative to expensive commercial devices such as the PS Move or Oculus Touch system. An open-source alternative to commercial hand trackers such as Oculus Touch or PS Move, because Virtual Reality should not be expensive. Although there is currently no implementation of...
    Downloads: 0 This Week
    Last Update:
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  • 6
    OutcropVR

    OutcropVR

    See geologic outcrops in virtual reality

    OutcropVR is a toolkit for geologists. One aspect of OutcropVR is of building a scene to view in VR. OutcropVR supports creation of real-world landscape data from coordinates or georeferenced models, as well as localization from UTM values. The other aspect is the "game" mode tools. You can fly around your favorite outcrops and see unique angles that are impossible or difficult to get in real life. With the laser pointer tool, you can create lines and planes that then display the...
    Downloads: 0 This Week
    Last Update:
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  • 7
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
    Last Update:
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  • 8
    An Tetris clone in OpenGL and 3D which is controlled by the Nintendo Wiimote Controller.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 0 This Week
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  • 10
    SuperSEQ Is a a Music Learning Environment where anything that interfaces through a joystick port can generate midi events (Joystick, DDR pads, Guitar Hero Controllers) Planned is Wiimote Support, Sixaxis controller Support, and Learning / Game modes.
    Downloads: 0 This Week
    Last Update:
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