Showing 28 open source projects for "c++ thread pool"

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  • 1
    PINRemoteImage

    PINRemoteImage

    A thread safe, performant, feature rich image fetcher

    PINRemoteImageManager is an image downloading, processing and caching manager. It uses the concept of download and processing tasks to ensure that even if multiple calls to download or process an image are made, it only occurs one time (unless an item is no longer in the cache). PINRemoteImageManager is backed by GCD and safe to access from multiple threads simultaneously. It ensures that images are decoded off the main thread so that animation performance isn't affected. None of its exposed...
    Downloads: 0 This Week
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  • 2
    gMKVExtractGUI

    gMKVExtractGUI

    A GUI in C# .NET 4 for mkvextract (MKVToolNix)

    A GUI for mkvextract utility (part of MKVToolNix) which incorporates most (if not all) functionality of mkvextract and mkvinfo utilities. Written in C# .NET 4.0, in order to attain high compatibility with Windows OS (WinXP and newer Windows), as well as Linux through Mono (v1.6.4 and newer), and perhaps OSX (not tested).
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    Downloads: 2,409 This Week
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  • 3
    Waifu2x-Extension-GUI

    Waifu2x-Extension-GUI

    Photo/Video/GIF enlargement using machine learning

    Image & GIF & Video Super-Resolution using Deep Convolutional Neural Networks. Built-in image processing algorithm: Waifu2x / SRMD / RealSR / Anime4K / ACNet Built-in image processing engine: Waifu2x-caffe / Waifu2x-converter / Waifu2x-ncnn-vulkan / SRMD-ncnn-vulkan / RealSR-ncnn-vulkan / Anime4KCPP Github: https://github.com/AaronFeng753/Waifu2x-Extension-GUI
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    Downloads: 533 This Week
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  • 4
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    The Graphics Library is built on top of OpenTK, the C# library that wraps OpenGL. The intended clients are technical and engineering graphics applications that require three-dimensional visualization tool. The implementation draws a scene on separate working thread, optionally, the thread-updater may be invoked. The Space3d Library uses Recursive Composition design pattern. The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first...
    Downloads: 2 This Week
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  • 5
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures...
    Downloads: 0 This Week
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  • 6
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output device...
    Downloads: 0 This Week
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  • 7
    SaccadeVR-mobile

    SaccadeVR-mobile

    A software package of Unity to use HTC VIVE Pro Eye

    A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with virtual reality technology, for assessment of saccadic eye movement. C# programming file to configure the measurement system. C# programming file to disable the tracking of head movement of the VR headset. If the tracking is active, the position of the stimuli targets for saccade measurement changes when the user moves the head. Data of eye movement are recorded in a text file. The text file is created under...
    Downloads: 0 This Week
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  • 8
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    This project is an experimental fork of Vim editor by @rhysd to compile it into WebAssembly using emscripten and binaryen. Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly. Almost all Vim's powerful features (syntax highlighting, Vim script, text objects, etc.) including the latest features (popup window...
    Downloads: 0 This Week
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  • 9

    TwoLAME

    MPEG-Audio Layer 2 (MP2) encoder

    TwoLAME is a fork of tooLAME - an optimized MPEG Audio Layer 2 (MP2) encoder. New features include a brand new frontend, fully thread-safe library (libtwolame), with an API very similar to LAME's.
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    Downloads: 300 This Week
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  • 10
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 11
    4Chan Thread Ripper

    4Chan Thread Ripper

    4Chan Thread Ripper - Rip videos & images from 4chan threads

    NOTE: This app is no longer in development! Check out my new app. It is faster, easier to use, looks better, has more features that matter and less features that don't! https://sourceforge.net/projects/ripchan/ You ever wished you could download multiple image or video files at once while browsing 4chan? Are you sick of downloading them one by one. Well this application will download multiple files with one click. REQUIRES: .NET Framework 4.5 Note: Some people told me that...
    Downloads: 0 This Week
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  • 12
    Cassapa is system that uses augmented-reality to help aiming at pool games. Only the binaries are hosted here at SourceForge. Please check the GitHub project page for the source code
    Downloads: 0 This Week
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  • 13
    Giada - Your Hardcore Loop Machine

    Giada - Your Hardcore Loop Machine

    Your Hardcore Loop Machine for Windows, Linux and OS X.

    Giada is a free, minimal, hardcore audio tool for DJs and live performers. How does it work? Just pick up your channel, fill it with samples or MIDI events and start the show by using this tiny piece of software as a loop machine, drum machine, sequencer, live sampler or yet as an effect (VST and VSTi) host. Giada aims to be a compact and portable virtual device for Linux, Mac OS X and Windows for production use and live sets. *** WARNING! This repository was intended to store old...
    Downloads: 0 This Week
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  • 14
    AVSEdit Plus

    AVSEdit Plus

    An AviSynth script editor with side by side preview and encoding GUI

    AVSEdit Plus is an AviSynth script editor with side by side preview and video encoding GUI for command line encoders: - edit AviSynth scripts, - preview script video results, - buffer slow scripts and preview them in real time, - enable side-by-side preview for two script video results, - work with command line encoders using an encoding GUI, - create an encoding queue. Visit the AVSEdit Plus official thread to get support and discuss issues: http://forum.doom9.org/showthread.php...
    Downloads: 2 This Week
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  • 15
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 0 This Week
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  • 16
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily...
    Downloads: 0 This Week
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  • 17
    mod_MumbleLink

    mod_MumbleLink

    Positional Audio Communication for Minecraft with Mumble

    A Mod so that Minecraft now natively supports Mumble's positional audio feature. This means: Directional and positionally attenuated VOIP in relation to the game world. Please visit the Forum for information about the newest Version! Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675 TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink Mumble: http://mumble.sourceforge.net Donations are greatly appreciated...
    Downloads: 2 This Week
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  • 18

    clintercept

    OpenCL logging and tracking tool

    CLIntercept inserts itself between a program and the OpenCL library. It can log OpenCL calls or errors, time expensive functions, modify the devices or extensions returned to the program, or track OpenCL objects. Tracking OpenCL objects also allows CLIntercept to detect some common programming errors, such as leaks, mismatched calls to retain/release, situations that are not thread safe, and errors with mapped images or buffers, including buffer overwrites. Any of these can be missed...
    Downloads: 0 This Week
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  • 19
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 20
    MplayerXP is branch of well known mplayer (http://mplayerhq.hu) which is based on new (thread based) core. Main goal of this project is to achieve smoothness of video playback due monotonous CPU loading.
    Downloads: 0 This Week
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  • 21

    MP_ Decoder

    MP_ file decoder

    Decoding MP_ files with are "broken". Application can work eaither with one file or use directory with multiple files (auto file find implemented, no recursion thought). This application was written for request and don't have some important functionality like thread support so during conversion of large files (converting directory) application will stop responding. Check if HDD is used if Yes then application is working fine, just Ui freeze.
    Downloads: 4 This Week
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  • 22
    Adaptive and Generic Accelerated Segment Test (AGAST): a highly efficient corner detector based on the same corner test as FAST. For a thread-safe C++ implementation please refer to http://sourceforge.net/projects/agastpp/
    Downloads: 0 This Week
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  • 23
    The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
    Downloads: 0 This Week
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  • 24
    The JukeDaddy is a p2p distributed MP3 jukebox for offices and shared-spaces. It allows people to pool their tunes together and listen to music on other people's computers. The interface is web-based.
    Downloads: 0 This Week
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  • 25
    <b>JAVA LOGGING API that targets:<br> - Simplicity (1 line to init & log, no external objects)<br> - Maintability (auto monthly & yearly archives)<br> - Performance (bckg min priority thread pool)<br> - Extensibility (simple design)<br> Try it!</b>
    Downloads: 0 This Week
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