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Infinity is a fractal compressor (based on high mathematical theories) done by a university assigment. It will be based on neural networks (an innovative approach) and coded in C++
Hdot264 is an experimental video codec project that is compliant with the latest and most efficient video compression standard. That standard has many aliases, including H.26L, JVT, MPEG-4 part 10, AVC and H.264 .
Montage is a web photoalbum that can be run on any platform supporting J2SE 1.4 / TomCat 4. It utilises a large number of Apache Jakarta projects and is designed to perform well over modem links (transfer compression, progressive JPEG, CSS2, page expiry
An extensible TIFF codec for Java 1.2 Advanced Imaging, allowing for
extended compression types, writing tiled images etc. Used by GeoTIFF-JAI
project.
Kexis - A lossless WAV file compressor. Kexis' main goal is to develop prediction and encoding schemes to minimize compressed file size. Kexis strives to be the premier lossless sound encoder.
32-bit animated lossless image compression. Animations typically achieve better compression than gif. Regular images typically achieve average compression than png and tiff. IIF is written in 100% pure java
A cross-breed between Peck's Power Join and VirtualDub. Should provide all the functions of the first plus some of the functions of the seccond (like changing the audio and video compression).
It's a dumb, but lightning fast OCR engine, not using any fancy math to recognize text from screenshots. Aim to recognize 100% of text from screenshot, even if image is affected by jpeg compression or text is affected by antialiasing.
The H.264 VHDL core is a hardware implementation of the H.264 video compression algorithm. The core accepts up to the highest resolution HDTV video stream as input and outputs the encoded bitstream. Simple, fully synchronous design with low gate count.
This is a research project to test GPU (OpenCL) usability for image compression. Jpeg format is chosen because it is relatively simple and I am familiar with it.
2013-01-22: For now only pixel conversion and DCT transform is done with OpenCL, entropy coding is done with CPU in one thread. Unfortunately this implementation is no match for even one threaded SSE2 jpeg encoder, too much data goes through PCIe.
This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...