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Easy to use Java graphics classes. Created for use by beginning programmers, or programmers not familiar with Java AWT/Swing. All classes in one file that is placed in the same folder as main class. Modelled after VB6 graphics and events.
pyAmpSync is a client/server addon application (written in Python) for WinAmp which allows the synchronisation of multiple WinAmp instances on networked PCs.
SubDownloader is an automatic tool to find the subtitles of any video file. It uses a special hash function to identify the videofile and search them into a online server which gives the subtitles.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
This collection of scripts allow you to export to a html gallery from photoshop album or elements. A combination of Perl, Python, XML and XSLT are used to create the gallery. A working version can be seen at halfviking.com.
Keystroke enables the transcription and logging of continuous media such as audio or video. It features media control (pause/play/seek) through keys to increase efficiency while transcribing and/or logging.
NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
This is a small project to allow novice users to use a 2D space to create shapes using various tools. These will be mapped to 3D images to add excitement!
FOW is a simple to use photo-album generating tool. One can add their own style sheets. The supplied style sheets should give an idea of what could be done.
Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
magic GUI platform is intend for embedded system, include mg-designer and mg-runtime platform. embedded application developer just design the GUI application, no coding, no toolkits. The magic GUI file can run on top of mg-runtime platform directly.