Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is deffined by its appropriate XISL tag(s).
Superj is an Open Sound Control (OSC) enabled audio scripting server. It uses jcollider to communicate with a SuperCollider (scsynth) server. It can be easily integrated with popular OSC software like Pure Data (PD) or Max/Msp.
Freeware made to create Web tv motion contents for Web sites. Allows you to create contents for video-blogging, richmedia presentations, WebTV pages or WebTV interface for corporate portals without any particular scripting langage (no smil or xml).
A gui to libxrandr. It presents the user with visual
representaion of active displays on an interactive map of
the screen memory. Features free postioning, configuration saving,
scripting for R&R and an alternate gui for switching between
monitors.
A photo gallery that only uses javascript for viewing. No backend scripting language is used; instead, a python script is run on a collection of photos outputting an album in a directory which is dropped into any web server to be served as static content
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
fastest & easiest way to create your own Multiplayer Online RPG, without need programming or scripting as simple as clicking mouse plenty of game resource libraries you can even create custom game resource libraries with plenty wizard tools to help you
TclSpeech is an extension package to Tcl written in C that gives Mac OS Classic and Mac OS X users access to Apples Speech Manager through scripting in Tcl.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
...Additionally you can add a frame and legend (with your own font) to your images. The legend may look hackly on the screen layout but is superior on printer media.
First public version was 20070517.
This program uses PHP (5.x.y) as scripting language, as template engine 'Smarty' (2.6.x).
For the parameters have a look at the hq_img plugin file. You can handle GIF, JPG and PNG files. Additionally add a frame and/or a multi line legend with your own TTF font.
Aesthe is 3D scripting development environment controlled by command line with built-in 3D modeller, allowing you to create interactive script-driven 3D simulations or animations.
HeightField Maker is a height field generation program with support for various effects, scripting and expressions. Height fields can be previewed in an OpenGL preview window and exported to several different formats.
The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
GDT is a toolkit (a library) to develop games, thought to be cross-platform (windows,linux,macos), including handling of scenes, meshes, lights, audio, scripting, physics and all the necessary to produce quality games
C# Website system. This is going to be the "Newer" Internet, and even has a custom theme system. This is going to let users do "anything" that won't harm the client computer in any way.
A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
An OS independent implementation of the famous tool for custom LCD control - LCDHype. The program enables for complex and fully customizable screen control through easy to use scripting langauge similar to Pascal.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Togra is a high-level approach to 3D application scripting using Python and OpenGL. Rather than providing direct access to OpenGL calls, Togra allows users to script a call graph, then evaluates this call graph in C. This gives easy, fast 3D graphics.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
A Python Library to use Python conveniently as a scripting language for Photoshop (8+) on top of win32api (sf-project: pywin32). Besides convenience we might gain portability and a bit version independence.
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support