Showing 215 open source projects for "game library"

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  • 1
    The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
    Downloads: 0 This Week
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  • 2
    API and OS independent realtime 3D engine for game or multimedia application development.
    Downloads: 0 This Week
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  • 3
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 4
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 0 This Week
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  • 5
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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  • 6
    Perl bindings for the Allegro Low Level Game Routines library
    Downloads: 0 This Week
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  • 7
    PyRA2 is a set of Python packages (libraries) and documentation providing access to the file formats of Robot Arena 2 (RA2), a game by Gabriel Interactive (published by Infogrames).
    Downloads: 1 This Week
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  • 8
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 0 This Week
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  • 9
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 1 This Week
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  • 10
    Utility for packing and rendering fonts to texture for use in OpenGL. Also includes a library to load and use the fonts in your game/app.
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  • 11
    SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
    Downloads: 0 This Week
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  • 12
    moEngine is a 3d game engine. Features include advanced BSP techniques and radiosity. We are looking forward to create a game that uses moEngine. Our own level editor, called moEd, is also in development.
    Downloads: 0 This Week
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  • 13
    SDL4Freepascal is a set of FreePascal units binding to the SDL (Simple Directmedia Layer) game development API.
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  • 14
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
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  • 15
    A C++ game framework based on SDL and libSigC++. It provides 2D graphics, an audio subsystem, integration with OpenGL, a plugin system, and a widget-set.
    Downloads: 0 This Week
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  • 16
    Aztec is a 3D Modelling and Animation tool that is intended to provide a decent set of tools for use in the Game development process.
    Downloads: 5 This Week
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  • 17
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 18
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 1 This Week
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  • 19
    Multiplatform Game Engine for next generation hardware.
    Downloads: 0 This Week
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  • 20
    Sydengine3D is an other 3D game engine. It\\\'s realized in a research and discover aims. It \\\'s trying to follow the OO programming with C++ and OpenGL(tm) library for the 3D graphic side, OpenIL for the image manipulation and the FMOD libary for soun
    Downloads: 0 This Week
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  • 21
    A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
    Downloads: 0 This Week
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  • 22
    Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.
    Downloads: 0 This Week
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  • 23
    "Pigs Might Fly" is a 3D flying game for a motion pod, which we are developing as part of our 3rd year Computer Science game project at the University of Bristol, UK. The game is basically a flying racer, but with a comedy/cartoon style.
    Downloads: 0 This Week
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  • 24
    Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
    Downloads: 0 This Week
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  • 25
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
    Downloads: 0 This Week
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