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Thesis on distance music education through a music notation whiteboard. Aims to be portable and open, with ports to UNIXes (including Mac OS X and Linux) and Windows.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
An graphical application primarily to transfer mp3s from a computer to the Creative Nomad II/c device. It will allow these mp3s to be re-encoded using LAME to the desired bitrate. It is written in C++ and uses Gtkmm, libmp3lame.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C sourcecode. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
sukiNES is a NES emulator for the .NET Framework and written in 100% managed code with C# and Managed DirectX. With his module based system, you can write your own NES CPU or PPU. In resume, sukiNES takes you back in the '80 with lastest technologies.
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
Netradio plays and records from internet radio streams (using Realplayer or an MP3 player) or local files.
It can be used with 'at' or 'cron' record radio programmes when the user is not logged in using the computer.
Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
Pymprovisator is a program for jazz musicians. Jazz music is based on improvisation and this program is intended to help musicians to improvise. The user sets the song parameters and the program generates a MIDI file with an adequate accompaniment.
OpenLF is a set of tools implementing Light Field Mapping technology developed by Intel.
LFM refers to image-based rendering techniques in computer graphics.
The VBB-engine is a
Visual Basic 6 Based 3D engine!!
The purpose of the engine is to reveal the algoritms behind computer generated 3D object.
Whitout making use of any premade libraries like directX.
TuxTalk is a software only speech synthesizer toolkit under the GPL. It\'s main goal is to allow the blind a open sourced and maintained SUI for end users at a kernel module leval and a open sourced library for developers who wish to support blind users.
A group of specific modules that allow to create and manage a simple distance learning system including audio/video and slide synchronization (in live streamed session too), slideshows, content management, teacher/student chat.
SmashSuit is an application for PalmOS to control a wearable display embedded in a suit jacket. The project also includes a hardware description and code for the microcontrollers used, including code for interfacing a Siemens mobile phone.
PHP Button Generator - A Dynamic Button Engine for Web Site.
Using button templates, windows True Type fonts(TTF), small icons to dynamic generate buttons for your web pages. Use it with Cascading Style Sheets(CSS) to let user to choose their web skin.
i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...
The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
A free and open replacement for the PC-Link software that comes bundled with the KiSS DP-500 DiVX/DVD-player to stream movies/music/pictures from an ethernet-connected computer.