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MindEngine is an API-independent and cross-platform 3D engine written in C++. It is completely modular in design with a fully-working plug-in system and supports OpenGL and Direct3D rendering APIs with the aim to one day include support console systems.
The R-Unit will be an mp3 player for the Gameboy Advance. It will consist both of hardware needed to connect to the Gameboy Advance, and software needed to read and decode the mp3 audio.
libpg (Poorman's Graphics Library) is a simplified two-dimensional graphics rendering library. It features an elegant API and a very shallow learning curve.
New customers can spin up VMs, build with AI, and query data at no cost.
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GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
ImageMywizard is written in PHP. It comes in two flavors: 1- an API for managing online images and a 2- front-end application for managing an online gallery.
A wide set of configuration variables gives high customization to the system
OpenVL is a framework for handling, processing & visualizing volumetric data (CT, MRI etc). It provides: powerful data access & layout API, plugins for volume processing tasks (image processing, segmentation etc), and support for multiple file-formats.
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.
GLE is a library of C functions that draw
extruded surfaces, including surfaces of revolution,
sweeps, tubes, polycones, polycylinders and helicoids.
GLE uses the OpenGL(R) API to perform the actual rendering.
Fatamorgana has two goals.
First, provide an implementation of Java's Mobile Media API (MMAPI).
Second, provide resources around MMAPI (examples, FAQ, links).
A Port of Notepad for the XBOX Home Entertainment System. This will use OpenXDK\'s free xbox API library and will include API for adding text-editing support to xbox programs. This will be developed in a Windows 2000 environment using VC++ 6.
libGDN is a joint effort by the Gamedev.net community to create a comprehensive cross API and platform library of useful game development components and functions.
Provide a user-level API (C library) for communicating with the
Intel Pocket Concert MP3 player under Linux and *BSD, as well as
a simple command-line utility for managing files/tracks on the
device.
ATWRAP is a project to provide a .net compatable api for easy programming access of the TurtleBeach Audiotron Digital Media Player that will work with all .NET languages.
Update March 2014: If I can find my old Audiotron, I may update codebase from VB.Net to C#.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
This is an easy-to-use Swing component for viewing 2D images. It uses Sun's Java Advanced Imaging API to load and render the images.It supports various file formats, including JPEG, GIF, PNG, BMP and TIFF.
Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
PyMetaPost provides a Python front-end to the graphics program (and language) MetaPost. It allows you to create graphics files with the power of MetaPost and LaTeX through a simple Python API.
SCASTD (Statistical Casting Daemon) is a lightweight, high-performance statistics collection and analytics engine we designed specifically for streaming media infrastructure. Unlike traditional streaming servers, we built SCASTD to be the definitive monitoring solution that bridges legacy and modern streaming protocols, providing unified analytics across your entire streaming ecosystem
SDL4Java is a Java API for the Simple DirectMedia Layer (www.libsdl.org). This API allows for easy control and manipulation of video, audio, mouse, keyboard, cd-roms, and joysticks.
A clean OpenGL solution on VCL/CLX, including the OpenGL API interface, the OpenGL Widget, vector & matrix math routines, and other basic stuffs. Aims to provide a easy and clean start for OpenGL projects using Delphi or Kylix.