Showing 114 open source projects for "ui framework"

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  • 1
    Legaya is a MicrosoftĹ˝ DirectXĹ˝ 9 compatible GUI framework for games and/or media applications. It contains a small garbage collector for unused controls and is highly flexible in event management.
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  • 2
    Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
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  • 3
    Hexagraph is a lightwork Java framework for graphic applications. It support easy developpement of complex mouse based graphic editors, currently on AWT and Swing. Use a MVC paradigm, with a modular and incremental controller.
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  • 4
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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  • 5
    "Draft" provides a collaborative design environment to assist in prototyping projects - software or other - in a graphical manner. It's written in Java and provides an interactive, animated UI framework to create rich content. Emphasis is on ease of use.
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  • 6
    Q3-style Rendering Engine ; Able to potentially render Q3 .bsps(missing cl/sv framework to render the bsp in q3-fashion ,if you want a working bsp renderer you should use aftershock 0.1 from www.planetquake.com/aftershock);Supports UI;full .md3 support
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  • 7
    A semantic memory software tool “reflects” one's “imagination”. In it, arbitrary concepts may be described, stored, arranged, transformed, and shared. One may verbalize thoughts as they arise in the mind to externalize and digitize “mental obj
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  • 8
    Minimalist Game Framework for Xna. A very simple, yet more flexible alternative to Xna's Game framework.
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  • 9
    trucmuch is a framework for open hypervision streams. Any kind of informations streams can be used, like multimedias, events, geolocalization informations...
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  • 10
    A multi-language IDE written entirely with C#.NET. My goals include giving developers a framework that will allow them to add new languages, provide diagramming services to support language modeling and visualization (eg UML Class Diagrams, etc).
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  • 11
    ViKi (Virtual Interactive keyboard Interface) is a global framework that enables contactless human machine interaction using computer vision techniques. Only a simple webcam is sufficient to emulate traditional devices such as mouse and keyboard do.
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  • 12
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
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  • 13
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
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  • 14
    The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
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