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3D medical image platform for visualization and image processing. Segmentation with Levels sets. Surface reconstruction with marching Cubes, texture Mapping and Raycasting,DICOM support. Integration environment for VTK, ITK and vtkInria3D under wxWidgets
This is a collection of tools that I keep for various reasons. They are generally, utilities (such as a key exchange utility), image processing tools, or science related.
Free mplayer-based Music Player with a built-in Song Database, Websearch, Streaming and Download Tools and several Audio Effects including Speed Control, Pitch Change, Dynamics Processing, "Live"-, Headphone- and Karaoke Filters and Distortion ...
Introduction: ZoomFX is a free tool to help in image batch process thanks to an helpful visual interface and powerful filters. Just use drag & drop to apply some filters to a bunch of images. Author: Eloi Du Bois.
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Batch muxing of Matroska files with GUI. It is based on .NET technology, so you will need Microsoft .NET Framework 4 (Client Profile). It uses mkvmerge (part of mkvtoolnix) .
a very basic Pascal / Delphi implementation of the Hough algorithm for line and circle recognotion.
In the actual project state you may see a line and circle detection - working only with simple images as the Hough accumulator post processing is not yet implemented.
This project is looking for support and the currect version is just for training and teaching purpose !
remarks:
* Now this projects provides a complete DELPHI project ready to compile and a *.exe for fast evaluation of the code performance
* would like to see a port to LARZARUS Free Pascal - feel free to post your experiemence in the forum
Application for building web photo albums. Features: FTP Browser, Exif viewer, Thumbnail and Image processing, HTML generation, CSS styles, slideshow (Javascript or JavaFX). Just build your gallery and upload. You won't need Ruby on the server.
Perl script for automatic distinct processing of LaTeX programmed inline drawings allows use of incompatible illustration tools in the same document and critically reduce recompilation time.
This project aims to develop an interaction framework based on body detection by webcams, identifying the skeleton shape (hands, arms, head, legs etc), for games, virtual reality, augmented reality and other applications.
ANDIAMO (ANimador DIgital Analógico MOdular = Digital-Analog Modular Animator) is a customized software tool for live audiovisual performance. It's main goal is to integrate video (live and pre-recorded) with hand drawing (entered via a graphics tablet)
The image crawler application is used to collect a multitude of images from websites. The images can be viewed as thumbnails or saved to a given folder for enhanced processing. (Html and XML report are generated)
An image processing application based on a scripting language: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
Saya will be a cross-platform non Linear Video Editor, programmed in C++ with the Qt GUI library. It will primarily use the OpenVIP framework (in later stages it will be extended to use other frameworks) for the video processing backend.
Video Recognition Toolkit is a software for visual video processing algorithms modeling. It supports algorithm execution and result display in real-time. There are several new algorithms and some algorithms from OpenCV and LTIlib libraries.
TV_ENCODE! is a textual front end for MEncoder which allows the user to record live TV from NTSC, PAL, ATSC (or any future form) to industry standard MPEG-4 Video with MP3 Audio (DivX Compatible). Support for multiple capture sources.
PIAF (Prototype Image Applications Fast) is a prototyping tool for helping development of image processing algorithms. Based on a Qt GUI, it can display and process several live video inputs or still images with a plugins based architecture.
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.