Showing 855 open source projects for "java 3d game"

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  • 1

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source...
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  • 2
    This game is very similar to previous productions like Croc - so it is a 3D TPP Adventure game. Its main goal is to create great gameplay and use all advanced technology that provide new video cards.
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  • 3
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
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  • 4
    This is a simple Java parser and object serialization factory for Collada 1.4.1. It is built with maven, has some unit tests to show how the thing works, and requires maven, digester and velocity. Super simple, use it at will any way you wish.
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  • 5
    A highly modifiable 3D RTS gaming plattform. Remake of the excellent game glest but featuring Save/Load, Multiplayer and Scripting.
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  • 6
    This is a testbed for early development of a FPS / RPG / RTS game by the Evolve Gaming group. Evolve is a group of current and alumni students at the University of Illinois at Chicago (UIC).
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  • 7
    Circus is a jMonkeyEngine based cluster-solution for multi-screen VR-systems.
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  • 8
    Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
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  • 9
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
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  • 10
    The program Visualizes the diffusion of water in the brain through ellipsoids.
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  • 11
    Tool for Advance Interactive Game Playing & Advance Intuitive Software Usability.
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  • 12
    Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
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  • 13
    A plug-in allowing home-brew game developers using the Microsoft XNA framework to import content from Blender's native binary format.
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  • 14
    A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
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  • 15
    VisTer is system for terrain and landscapes visualization. It is graphical scene editor with built-in java3d renderer, which may be used in your java3d application. VisTer is based on plug-in system, so you can easily develope and test our own algorithms
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  • 16
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
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  • 17
    Java port of Xface project. Xface is an open source toolkit for 3d talking head creation http://xface.sourceforge.net/
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  • 18
    A Mod spanning in all of the Half Life world. You play as a Rebel named Jack with help of a friend throughout the game.
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  • 19
    AMY4j is a 2d/3d engine specialized on particle systems, physic simulation and procedural images
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  • 20
    OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
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  • 21
    This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.
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  • 22
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
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  • 23
    The software being developed in this project will allow spectators in a stadium to access instant replays and other game-related services on a handheld device.
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  • 24

    Character Match

    Videogame for Rapport

    Virtual Reality game for seven years old kids in Bogotá. Implemented on Java,vitral and JOGL.
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  • 25
    This is a mobile game based on the Persian santur.
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