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dvbhsuit - is a set of utilities and libraries to compose DVB-H data stream, debug, dump or view digital stream details. This project allows you to compose IP, MPE, TS packet. Compose PSI and SI information fro exploring DVB-H network.
NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
vSentinel is a customizable 3D mapping of your network monitoring or security data for real-time or trend-based attack and anomaly detection and analysis.
Set of libraries to write, read, extend, render and interact with U3D-formatted data, as defined by standard ECMA-363. Intended as starting point for tools and applications to support U3D (exporters, importers, authoring packages and interactive viewers)
The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
Xul Dev means for Xul development environment. The IDE is intended to design Xul interfaces and to make programs in any programming language. The IDE is written in Scriptol C++ and available in source form and as binary executable.
This is a simple C library for working with the raw data in uncompressed WAV files. There are many better libraries for dealing with WAV files than this one. I wrote this to do some experimenting, and it's probably not the solution you're looking for.
In digital visual effects we deal with an overwhelming number of images. Earth simplifies the management of this data by continuously tracking the whereabouts of image sequences across a filesystem or visual effects facility.
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MilkCrate utilizes a new open-source markup language for tabular musical notation, and a unique wiki-styled web interface for data input. Users may generate a number of different document types to view the tabular notation, including .png, and PostScript
PSDlite is a lightweight c++ library for reading multi-layered Adobe Photoshop documents (psd files). The emphasis is put on ease of use, and light weight (about 500 lines of code). Known to work on MacOS X, cygwin and WinXP.
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
Amdtpplay receives an audio data stream from an IEEE 1394 bus according to the Audio and Music Data Transmission Protocol (IEC 61883-6). This audio stream is then played on the local sound card.
OpenGL specific texture factory which provides the user with textures defined in an Xml based definition file. The library supports modifiers, that could be applied on each defined texture to modify the image data before OpenGL generates the texture.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
WikiGuard is an application that is designed to reduce the time required to find and revert vandalism on Wikipedia. It's built on Core Data to bring the strengths of that API to task of monitoring recent changes.
Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
iAnaglyph is a Cocoa application for generating anaglyphs from two slightly different images of the same static scene. An anaglyph is an image that appears to have depth when viewed through red/blue "3D" glasses.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection.
This project aims to provide tools for this format, aswell as libraries for game developers.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
This project is a framework (i.e., library) for Mac OS X applications to link in. It provides plots of data together with the supporting machinery (objects inheriting from NSDocument, for example) that
applications can use to manipulate the plots.