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VRforCAD developed in Java and Java3D API, combines two systems: Computer-aided design (CAD) system and Virtual Reality system with its special equipments for visualization and manipulation. See more at: http://www.vrforcad.org
Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
Ouroborus is an artificial life framework for mobile agents on a background of cellular automata. It can be used to teach and research topics such as population genetics, ecology and evolution. The demo includes a curses view and live Csound audio.
Yakoo manager is new a media manager. Currently only divx management is supported. This software lets you make a virtual library of all your Movies / Divx on your computer or on your storage devices (USB keys, external hard drive).
Ve3D Avenger is a VRML/Open Inventor 3D model viewer and world navigator. It's a scene composition program and an animated sequence creator that supports active stereo display. It is a fork of the Ve3D project that uses Qt3 for its GUI.
Virtual Hypnotist is a software application that aims to provide a virtual interactive hypnosis session framework, for many uses. It is a rewrite of the Hypnotizer 2000 software. See the readme.txt file for legal info.
SPACS is an extension for Macromedia / Adobe Flash that automates flash tutorial creation. Using the SPACS panel, users submit a sequence of images, define hotspots which trigger question / answer sets, and outputs a flash file.(http://tinyurl.com/af6og5
TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
Pitchers Duel is a Baseball simulation focusing on the one-on-one contest between a batter and a pitcher. Will include both against-the-computer and networked interplayer variations.
Schematic3d depicts analog circuits in three dimensional space. Third dimension for circuit element is added based on the voltage. It generates animation for transient simulation. (Values of voltages are taken from PSPICE software).
The virtual lab is a NASA-funded project to provide simulated instrumentation. ITG has developed a Virtual Microscope (Virtual SEM and LM) for viewing high-resolution, multi-dimensional image datasets. More info and data: http://virtual.itg.uiuc.edu
An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.
The Ghost Widget Toolkit (GhWT) is a comprehensive library, layered over OpenLaszlo, for Rich Internet Application (RIA) GUIs. GhWT may be rendered into Flash or (soon) AJAX. It is a spin-off from G.ho.st, the VirtualComputer. Has Internationalization.
SimVRML is a system for providing a robust Virtual Reality system for the Macintosh. The focus of SimVRML is simulation and scientific computing based upon the Virtual Reality Modeling Language (VRML). SimVRML provides VR viewing for Mactel and G5 Macs
OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...).
A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc.
Uses OpenDE and OPCODE libraries for dy