Showing 214 open source projects for "game library"

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  • 1
    The GUCE project aims to provide an engine that can be used for multimedia applications. At first mainly targeted at game development. The affiliated GUCEF project is used as the main platform uppon which GUCE is build.
    Downloads: 0 This Week
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  • 2
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 0 This Week
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  • 3
    living library of static functions. augmented reality, game management and as3 general tools. source also explained at arui.blogspot.com
    Downloads: 0 This Week
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  • 4
    The Blue Star Engine is a DirectX based 3D game engine for Windows supporting advanced features.
    Downloads: 0 This Week
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  • 5
    Sweaty7Z
    WARNING: Project cancelled. No another version are coming in future. Sweaty7Z - Dynamic-Link Library written on Visual C#, allows .Net applications to work with zip archives. It's supports many archive types and based on 7-Zip open-source project.
    Downloads: 0 This Week
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  • 6
    Levana
    Levana is Lua-based cross-platform integrated scripting environment. It realizes high level multimedia application or video game creating with very short coding. Just for a fun and an ease!
    Downloads: 0 This Week
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  • 7
    This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
    Downloads: 0 This Week
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  • 8
    ce::VideoCore
    Provides support for video streams to an window display. It takes the approach that a display may have one or more video streams, each of which has one or more which independent video streams pass. Written in C++. Project: ceVideoCore.sourceforge.net
    Downloads: 0 This Week
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  • 9
    Gamine is a 3D game engine for Android devices.
    Downloads: 0 This Week
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  • 10
    Brume is a game engine written in C# and based on the .NET Framework 2.0 and Managed DirectX 9.
    Downloads: 0 This Week
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  • 11
    CGC Common Library
    This is a shared library containing all the code which is common to all games that may be plugged into the CGC framework
    Downloads: 0 This Week
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  • 12
    The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
    Downloads: 2 This Week
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  • 13
    BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).
    Downloads: 0 This Week
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  • 14
    XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.
    Downloads: 0 This Week
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  • 15

    agg-sharp

    A c# 2D Vector Graphics Library - and more.

    Agg-sharp is a c# port of the Anti-Grain Geometry library, written by Maxim Shemanarev in C++. It is an Open Source, 2D vector graphics library. Agg-sharp produces pixel images in memory from vectorial data. We have consolidated all our code onto GitHub. You can find the code at: https://github.com/MatterHackers/agg-sharp. Our new home page will be at http://www.MatterHackers.com. The latest version should be gotten from source. Everything else is very old.
    Downloads: 0 This Week
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  • 16
    Onyx Framework
    The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
    Downloads: 0 This Week
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  • 17
    The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
    Downloads: 0 This Week
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  • 18
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
    Downloads: 0 This Week
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  • 19
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
    Downloads: 0 This Week
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  • 20
    Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
    Downloads: 0 This Week
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  • 21
    Open-Source Game Engine - Graphics, Sound, Input, Physics and more.
    Downloads: 0 This Week
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  • 22
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 1 This Week
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  • 23
    Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
    Downloads: 0 This Week
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  • 24
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
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  • 25
    A fork of the SDL_mixer 1.2 series library, this project aims to fix alot of the bugs associated with it so application designers, game developers and such can use this library without hacks or workarounds.
    Downloads: 0 This Week
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