A semantic memory software tool “reflects” one's “imagination”. In it, arbitrary concepts may be described, stored, arranged, transformed, and shared. One may verbalize thoughts as they arise in the mind to externalize and digitize “mental obj
A GUI library for SDL2
* I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
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Self-Organizing Photo Album is an application that automatically organizes your collection of pictures primarily based on the location where the pictures were taken, at what event, time etc.
Android[tm] SDK development is for those who have a dream mobile device in mind and have the potential to contribute to the development of the same at various levels. http://www.openhandsetalliance.com is promoted by Google & other industry giants.
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Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
PandoraFM provides a unified interface for listening to streaming radio through last.fm and pandora.com, and interacting with those data streams simultaneously.
MNGL (Math, Network and Graphic library) is a library which is composed by a lot of different modules to help programmers to develop their applications and softwares.
Remote Input Protocol Library that will be used to transfer keyboard, mouse and other input device events from a device(client) to another device (server.)
MediaDB is an Media Library written in Java. The current planed scope is implement the functionality to manage a huge amout of MP3 Files, creating playlist and it will contain a mediaplayer. The Project is under development.
Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.
Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
Desktop is a web based solution to people who like Apple's Dashboard. It allows developers to make small applications in PHP, MySQL, and Javascript, and it allows end users to use it with ease.