Build VMs, containers, AI, databases, storage—all in one place.
Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
Get Started
Secure File Transfer for Windows with Cerberus by Redwood
Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.
Cerberus supports unlimited users and connections on a single IP, with built-in encryption, 2FA, and a browser-based web client — all deployable in under 15 minutes with a 25-day free trial.
C-ray is a volume raycasting software optimized for Cell Broadband Engine.
It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
GaliX ist a free PHP Gallery, which can be fully configured to meet the users wishes. Includes many Features like Auto-Thumbnails, Download Protection, Picture Watermark, Search Engine, Comment Functions, Statistic Page, Admin Menu, Auto-Update.
BacTra Exporter for Blender
The Bac/Tra format is common to versions of MascotCapsule, 3D rendering engine released by HI CORPORATION. MascotCapsule is a de facto standard 3D engine for cellular phone handsets.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Create A WDDM driver "spoof" or engine. A existing one stable enough for the Intel 900GM* express chipset line to allow pixel shading 2+~3.0+. (More Specifically to allow Aero[Glass] or possibly even Halo 3 Support)
Triap aims to give its user unparalleled power and ease of use when managing and using their media collection...triap puts lot of emphasis on user interface..while at the same time giving the user confidence of running a powerful media engine underneath.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
A 2D game engine made by managed directx, uses c#. wav, mid support, many primitives, 2D sprites, Keyboard-Mouse input. Font loader, sprite rotation, color blend and many more! One thing more : that engine is very very easy and simple!!!
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
Leif Game is a collection of games/pictures/movies/musics/programs that is made with open source programs. It is made with LMMS, Blender, Gimp, Python, and maybe other open source programs. The project is named after a very good friend called Turlif.
Really Useful Music Organizer (RUMO) is a powerful software for working with music files. It supports most popular formats, has flexible interface and fast engine. Features interactive trees, playlisting, smart tag stuff, iPod, burning and more...
VRT is a Virtual Reality Toolkit.
It is planned to be OS-independent, easy-to-use, full-feature VR platform.
It integrates 3D engine, physical engine and AI engine.
openPlex will be an high-scalable and module based entertainment engine. This engine will be written in C# and will use the abilities of a manages language environment such as the Microsoft .NET Framework.
EZirr is an extension in to the irrLicht graphical engine and the irrKlang audio engine by Nikolaus Gebhardt. It is now deprecated and development has been moved to the UADL project.