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pkaudio is a real-time dsp framework written in C++ that uses a high-performance messaging paradigm to allow non-interrupted use from high-level languages like Python (client code provided).
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
WebDesigner is the only web markup designer component that can render dynamic documents while preserving the code formatting. Use the WebDesigner component to create a Graphical editor for your Web-Client applications (Asp, Jsp, XML, html etc.).
ESS DVD Chip set (MIPS-X) Patcher program. A general purpose hacking util to view and alter MIPS source code (apply patches), images, backgrounds, and dissassembly of the firmware loader information.
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MFFM MTC - a type II signal filter and C++ heirachy which controls and describes time code in two modes, INTEGER and DIGIT mode. INTEGER mode for math. manip. (+, -, *, /, etc.). DIGIT mode allows manip. of time digits (0:19:59 -> 0:20:09 click on tens)
GVCD - yet another frontend to mencoder. This one produces mpeg1/2 streams for use with vcdimager to create VCDs.
The code is based on the script called encode2kvcd-improved.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
EQ2Speak is source code developed to turn a log file, being parsed into speech. Application was developed to allow EQ2 game players to listen to "TELLS" from the game and spoken through output devices.
The Bella Operating System aims to use currently available source code as a bootstrap to create a new "Media Operating System" primarily aimed at mid to upperlevel emebbed devices, such as Set Top Boxes and Pocket PCs.
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The Lost Realms of Harronak will be an open source Persistent State World (PSW) Isometric View Massively Multiplayer Role Playing Game (MMORPG).
Anime styled, AI Cluster, Landscape Server, Object Server, and a Main Server/s. The idea is scalability, the aim is sandbox with AI as powerful as you; laws, history, buildings, dungeons, realms and goals dictated by their emergent behaviour.
The game lives and breathes, you just have to attempt to survive.
We have no pride, if we have to...
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
Flavor is a language developed for describing (in a formal way) any coded audio-visual or general multimedia bitstream. It comes with a translator for automatic generation of C++/Java code, which can be used to read/write/trace the described bitstream.
A DVI/PDF Previewer for Mac OSX written in Cocoa. Main features: two-way syncronization with source code in an external editor, automatic refresh, hyperlink support.
Time of day service over telephone using Voicent Gateway, a VoiceXML gateway that specially designed for voice modems. A Free version is available for download at http://www.voicent.com/download. Sample code for interactive telephony applications.
To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
Code 66 - The official www.hoverfiets.nl Pro/Engineer CAD model viewer.
Code 66 is a program to show CAD models created by the team of www.hoverfiets.nl (and later possibly any Pro/Engineer user) with Pro/Engineer to the enduser.
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
The goal of this project is the development of a visual code system for camera-equipped mobile phones. It will recognize 2-D visual codes and compute the orientation of the phone relative to the codes. The software will be written in C++ for Symbian OS.
A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
cdg123 is the code name for the free CD+G project. It aims to create the needed tools for the playback and creation of CD+G content under the free GPL-2 license. First stage is to create a decoding library.
PENGL is a PENGEOM geometry viewer written in C using OpenGL. PENGEOM is the geometry description routine coming with Penelope (Monte Carlo code for simulation of electron, positron and photon transport).