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Simplified 3D Model Editor, Suitable For Beginners
Unlike other 3D modeling packages, this 3D Model Editor gives you precise control over texture mapping at the time each three-dimensional object is created. Instead of creating a model and then applying a texture to it, you create the model by drawing it directly on the texture. Textures are embedded in saved model files so there is no problem with models getting separated from their textures.
This tool is taken out of the toolset of LumenLiquid to provide special support for this project. Because I've not found any useful Heightmap editor with multitexturing and the whole bunch, I've decided to create one myself.
An editor for creating sprite sheets from existing sheets or from frames.
- Merge sprites
- Cut sprites
- Preview animations
- Preview tiling on a map (Tiling Test tab)
- Create flashing spritesheets from regular images
This is NOT a drawing program for creating sheets or animations.
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
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D2D MapEditor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
Tile mapeditor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile mapEditor DEVEL
3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
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Tile-based RPG mapeditor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.
CycleAtlas is a cycling diary based on a custom road atlas. It can be used to store or to plan new rides. Functions includes generation of planimetry, profiles and route time tables of rides. A mapeditor is included, in order to create a custom road map
This is a Game MapEditor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a mapeditor for designing level maps. Output is completely programmable, generate header/source files for use with any project!
This is a tool to organize and present complex, interrelated ideas visually in different ways. It aims to be many tools all at the same time -- outliner, mindmapping and concept mapping tool, PIM, project manager and tracker, literate programming editor,
The projects to be contained herein, are to be solely for the Open Source community. "Tagelflax" hosts two game editing tools. (1) A 3D Model Editor based on XML called "TagCMA". (2) A 3D MapEditor. Projects are C++/C#/OpenGL based.
OpenMatrix is going to be a universal game engine that will allow for unlimited map sizes, the more servers there are the bigger the map can be. Users will be able to drive fly walk shoot etc all in the same game. There will also be an editor.
TheTool is highy customizable mapeditor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
S.F. Bike Map is an application for finding the optimal bicycling route between the hills of San Francisco, complete with route directions, route maps, address finder, and mapeditor.
A Map Server, Viewer & Editor partially implementing the W3 standards for GML & SVG with some extensions to aid in designing and maintaining the PSTN cable networks (and other networks) in city scale.
Height MapEditor is a program meant for editing, generating and manipulating height maps (terrains) that can be used in terrain rendering engines, or even as clouds.
Pure Java tile based mapeditor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.