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A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
XIPL/XASM is a basic environment to build high-level Image Processing operations using a XML-based language. The idea is to compile the high-level XIPL language into a low-level one, XASM (XML-based too), using XSLT technology.
Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
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Toolset for the TMPL (Template Matching Processor Language). Compiler and runtime for creating/ evaluating templates on XML data streams. Can be integrated easily in Java projects.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
An unofficial dev kit for the PV2 camera. Currently includes v8 uRISC assembler, linker, and source examples. It can be used to create firmware patches and uploadable programs for the $10 and $20 Ritz/CVS "single-use" PV2 digital camera.
Engrane3D is a fully working LiveCD OS powered by Slackware/Slax with a personalized set of tools to set, configure clusters, tools for hosting serving, a built-in parallel 3D renderer and a nice set of compilers and libs (SDL,MPI, Mesa).
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VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphical interface and various effects.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
Picture Gallery viewable with HTML web browsers. All dynamics is implemented at client-side in JavaScript. This approach is useful when the server side is able to provide only static contents, or if the gallery is stored on CDROM or other media.
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
NovaX is a set of programs that is being devloped for small company's and beginners in the fields of HTML and programming. Coded in Python and C++, this is also a good replacement for MS Office. NOTE: This requires Python to be on your PC. ( Python.org )
3DProS is a programming tool. It helps people create 3D animations, design custom 3D controls and solve lots of graphic problems easily, just by drag and drop. Besides a built-in language called MathScript, it also supports Free Pascal and MinGW C++
http://chuck.cs.princeton.edu/ --- ChucK is a new programming language for real-time audio synthesis, composition, and performance. It supports concurrency, powerful/precise control over time, and the ability to add, remove, and modify code, on-the-fly.
A 3D hardware shader language, which is really open source and
replaces CG,CGFX,HLSL and similar tools, is cross platform and truly
vendor independent.
The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).