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...Once I find it, I'll post a message about it there.
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A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
JiMix is an interactive jukebox with remote access. Based on 100% javacode it provides remote control trough web access and RMI-clients. Songs are selected mixed based on their configuration in a mySQL (any JDBC) database.
Time of day service over telephone using Voicent Gateway, a VoiceXML gateway that specially designed for voice modems. A Free version is available for download at http://www.voicent.com/download. Sample code for interactive telephony applications.
This is a web-based strategy game inspired from Naruto Manga & Anime Series. In this game players will control Villages, and try to survive and improve their village in a very interactive Naruto World.
Basilisk is a multimedia and graphical library for Java. Its main goal is to provide a flexible and extensible graphic middleware to adapt your games easily to multiple Java Games scenarios, like Desktop Games, Mobile Games and Web Games.
Galaxy Explorer is an exciting original variant of the fabulous Galaxy Play-by-Email game. This project is dedicated to the further development and extension of this mature program.
A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
optronic is a group of geeks (mostly coders, but a few of us are artists
aswell).
On this page you can find almost all of our source code, and sometimes even
something not entirely different from documentation.
Note - This Project is dead. Tho code created here was could not be used successfully. But the idea behind this project is not dead. There exists a successor project which sincerely is not yet ready for public. Contact bihrm@sf.net for more information.
Java bricks game based on OpenGL graphics library (SUN Jogl wrapper). JBricks simulate a virtual world construction kit made of lego (tm) like bricks.
JDK 1.4 or above required
Tone Deaf is an online Karaoke game. The purpose of which is to allow users to both upload their own karaoke performances and download other users karaoke performances in order to rate them in various categories.
See our homepage for an example.
Publish pictures from your digital camera to the web with this easy to use wizard-style Java application. Automatically resize your images and produce a set of HTML pages including index pages with thumbnails, and detailed caption pages for each photo.
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A set of Python scripts, for use with Blender that will export to Java XML, which can be decoded with the standard java.beans.XMLDecoder class.
[No longer writes source code; this is a better solution.]
IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts)
We describe the windows content in XML!