Showing 342 open source projects for "java code game"

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  • 1
    C++ 3D graphics library for game developers. It is a base of robust and high performance code common to most 3D projects.
    Downloads: 0 This Week
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  • 2

    Not Another Image Viewer

    Simple Image Viewer using Java's built-in image handling functions.

    Not Another Image Viewer (NAIV) is a java based, platform independent image viewer and database, aimed to carry more features and customisability than other software of the same nature. PS it is free. This was primarily something to keep me occupied and used as a vehicle to learn new things. At this stage the code desperately needs some tidying up.
    Downloads: 0 This Week
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  • 3
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 4
    Java Open Framework (JOF) is a suite of applications extending your creative potential. JOF includes a HTML creator, image editor, text editor and an audio/visual player and converter.
    Downloads: 0 This Week
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  • 5
    SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
    Downloads: 0 This Week
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  • 6
    JavaAmp is an clone of the well known multimedia player Winamp written in Java. It uses the Lightweight Java Game Library (LWJGL) and FMOD for playing music and visualizing it.
    Downloads: 0 This Week
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  • 7

    AutoREALM

    Vector based drawing software designed for RPGs

    AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. ...
    Downloads: 27 This Week
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  • 8
    Webcockpit is a Web Application Generator for realtime charting and monitoring solutions. Generates JSP code to create chart images and HTML tables from SQL queries. Supports Drill-Down and pluggable look&feel. Uses JFreeChart, Displaytag and Cewolf.
    Downloads: 0 This Week
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  • 9
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 0 This Week
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  • 10
    Java libraries and utility code for analyzing audio data and cuesheet files with emphasis on data from CDs. Support for WAV, MP3 and FLAC formats is provided.
    Downloads: 0 This Week
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  • 11
    CANNOT - Coyote Annotation. This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
    Downloads: 0 This Week
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  • 12
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 13
    JEQ is class library written in pure Java. It implements the infinite impulse response (IIR) algorithm for bandpass filtering of sound stream. So, it represents a backend code for stereo 10/15/25/31-band equalizer.
    Downloads: 3 This Week
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  • 14
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 15
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 16
    This software allows to pack a cdrom (or other) with a couple of images and give users different rights to view the images upon their cdrom code. This software will run on Win+Lin+Mac (hopefully.)
    Downloads: 0 This Week
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  • 17
    Set of tools and libs for managing structured data in a very flexible way: Imp./Exp. ASCII, XML, SQL, PS, Tex/LaTex, RTF GUI: X-Windows, MS-Windows Interface to C++, DBs, Perl, PHP, Java, TCP/IP LISP-like interpreter written in C++ using C-LIB
    Downloads: 0 This Week
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  • 18
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 3 This Week
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  • 19
    A java class library for the generation of smil code.
    Downloads: 0 This Week
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  • 20
    EQ2Speak is source code developed to turn a log file, being parsed into speech. Application was developed to allow EQ2 game players to listen to "TELLS" from the game and spoken through output devices.
    Downloads: 0 This Week
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  • 21
    A fast and comprehensive games image viewer written in java!
    Downloads: 0 This Week
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  • 22
    The Lost Realms of Harronak will be an open source Persistent State World (PSW) Isometric View Massively Multiplayer Role Playing Game (MMORPG). Anime styled, AI Cluster, Landscape Server, Object Server, and a Main Server/s. The idea is scalability, the aim is sandbox with AI as powerful as you; laws, history, buildings, dungeons, realms and goals dictated by their emergent behaviour. The game lives and breathes, you just have to attempt to survive. We have no pride, if we have to lift code from every GPL and BSD project ever made to make this happen then we will [while following the licenses, of course. ]
    Downloads: 0 This Week
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  • 23
    Flavor is a language developed for describing (in a formal way) any coded audio-visual or general multimedia bitstream. It comes with a translator for automatic generation of C++/Java code, which can be used to read/write/trace the described bitstream.
    Downloads: 3 This Week
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  • 24
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
    Downloads: 0 This Week
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  • 25

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ...Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 0 This Week
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