Showing 12 open source projects for "path-setting"

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  • 1
    MUD Map

    MUD Map

    A mapping tool for text-based games like text adventures, MUDs, etc.

    MUD Map helps users of MUDs, MUSHs, text adventures and similar games at creating maps of the virtual worlds and to keep an overview over places, paths, dangerous areas,... This repository contains the code and binaries of MUD Map v1 (deprecated!) as well as the Java binaries (jar) of MUD Map v2. More information about MUD Map v2 can be found on GitHub: https://github.com/Neop/mudmap2
    Downloads: 1 This Week
    Last Update:
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  • 2
    Stigma - The Game
    Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
    Downloads: 0 This Week
    Last Update:
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  • 3

    de:Code

    Top-down dungeon crawler

    ...The game will use a mixture of different genres including steampunk, fantasy, mid-evil, and modern. The user will have to travel down 4 main paths each progressively harder than the last and each will have more than one genre conflicting inside. Each main path (connected by a central hub) will get harder as the user progresses down, finally reaching a unique boss at the end.
    Downloads: 0 This Week
    Last Update:
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  • 4
    This project replaces the multiplayer server for the commercial game Dungeon Siege. It is a standalone server which a modified version of the client Dungeon Siege can connect to in order to play large scale multiplayer games in a persistent setting.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Eternal Realms is a game engine written in Java that seeks to create worlds where the users craft their own universe. Eternal Realm derivatives are massively multiplayer roleplaying games, where a person guides their player down any path they desire.
    Downloads: 0 This Week
    Last Update:
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  • 6
    EleiDras is a dinamic MUD engine whith unsurpassed freedom. User can grow his characers in many different ways an can choose almost every path. And every action cuold effect the world.
    Downloads: 0 This Week
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  • 7
    This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
    Downloads: 0 This Week
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  • 8
    A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Ardonril will be an MMORPG designed to allow players more control in the game's content. Setting is yet to be determined though I'm leaning towards a fantasy world.
    Downloads: 0 This Week
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  • 10
    Java MUD will be an OS/platform independent MUD server written in Java (SDK 1.2.2). It also will include a fantasy world setting to be able to start MUDing/MUD hosting instantly.
    Downloads: 0 This Week
    Last Update:
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  • 11
    A simple 2D online role-playing game that takes place in a primitive setting with a deemphasis on combat and traditional quest-based game-play and an increased emphasis on social interaction.
    Downloads: 0 This Week
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  • 12

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    ...While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
    Last Update:
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