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This project aims to create a massively multiplayer object oriented online role playing game engine that can be used to create online games and interactive virtual worlds.
This MUD/MMORPG server uses classes and objects written entirely in VB.NET with intent to use XML files as the storage method for game object (NPC, item, character, etc) data. Currently targeting the Win32 platform.
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.
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wMudServer is a Multi-User Dimension running under Windows 95/NT. The goal in this project is to create a dynamic object engine to be used by inbound TCP connections.