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  • 1
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 2
    generic back end mud server library. Mud owner must provide game system details. * Written in cross-platform C++ code. Compile on whatever platform you\'re running your mud on and go! * Game System independent. * Many generic functions provided
    Downloads: 0 This Week
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  • 3
    Wolfpack is a server-side Ultima Online MMORPG software. The project has started back in 1998 and has aquired both users and developers since then.
    Downloads: 2 This Week
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  • 4
    Clio is a MUD client specifically for MUD2 (a direct descendant of Trubshaw & Bartle's original MUD), but which can also be used with any MUD. Features include ANSI colour, colour logging, scroll back, function keys, command editing, and command history.
    Downloads: 0 This Week
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  • 5
    The current focus is on a Java implementation of the d20 open source gaming system to allow custmoisation of monsters for use in private campaigns. Later this will be reintergrated back into the core numbat classes. To provide a set of Java class libr
    Downloads: 0 This Week
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  • 6
    Tools and libraries for the back end of game applications including world/object management and AI.
    Downloads: 0 This Week
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  • 7
    Moebius is a mud server, written in python using (currently) MySQL as a back-end. It's design goals are to be extensible without taking the engine down, to be distributable via the database, and to allow a complete python coding/learning env online. It
    Downloads: 0 This Week
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  • 8
    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
    Downloads: 0 This Week
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