Showing 253 open source projects for "java-orm"

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  • 1
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
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  • 2
    This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
    Downloads: 0 This Week
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  • 3
    D20 Campaign Manager. Manager application for roleplaying games based on the D20 game system.
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  • 4
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
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  • 5
    L2Net is .net Alternative Lineage 2 Server and Client.
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  • 6
    A Java based, visual (ascii) MUD server. Supports multiple games (modules) on a single server and stores all persistant data in XML.
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  • 7
    Multi User Dungeon game written in 100% Java. Developers wanted for this project. A new MUD is open for developers only. It is written entirely in Java 1.3.1 from scratch. The coding interface is very similar with lpmud programming.
    Downloads: 1 This Week
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  • 8
    Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
    Downloads: 0 This Week
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  • 9
    We are a development team focused mainly on creating games and game engines to run them. You can view our website at http://www.knightsandwizards.com.
    Downloads: 0 This Week
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  • 10
    Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
    Downloads: 0 This Week
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  • 11
    Absylnia is a MUD Server Framework programmed entirely in Java. It is planned to support large amounts of extensiblity, as well as customization through user-editable settings.
    Downloads: 0 This Week
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  • 12
    SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
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  • 13
    ATITD Paint Mixer is a utility batch tool for the game "A Tale in the Desert" (www.atitd.com) that allows players to generate paint recipes for their ingredient reaction values.
    Downloads: 0 This Week
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  • 14
    A multi-platform mud server coded in java providing open-ended possibility for expansion and creativity.
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  • 15
    A text-based MUD server base written in Java. An extensible, platform independent implementation featuring remote interaction for features such as online building and component sharing.
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  • 16
    Tokratan is an open source free multiplayer graphical online role playing game, set in a fantasy universe. In this phase of development we focus on the engine and not yet on game content. Server and client are writen in Java, a MySQL database is used.
    Downloads: 0 This Week
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  • 17
    The Void is a massively multiplayer text dungeon server, written in Java 5.0.
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  • 18
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 19
    The Erymyth project's objective is to create a real world to run on the PAiN mud engine, featuring its flexibility, performance, and power.
    Downloads: 0 This Week
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  • 20
    JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
    Downloads: 0 This Week
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  • 21
    EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
    Downloads: 0 This Week
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  • 22
    DNA Mud will be a complete, Win32-based engine- and server system featuring a simple, yet powerful object-oriented design. It will include an OS-independent world construction tool with GUI - all built from scratch.
    Downloads: 0 This Week
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  • 23
    PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
    Downloads: 0 This Week
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  • 24
    This is a project about making a MUD in JAVA. I'm trying to create some new methods coding with MUD. I'm a Taiwanese, so most of docs would be written in Trad.Chinese.
    Downloads: 0 This Week
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  • 25
    A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
    Downloads: 0 This Week
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