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Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
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This project will use rails to implement an auction-based exchange system. It is targeted for use with bots on online-RPGs, but the software will be usable in auctioning any items of standardized quality.
RubyMud is a MUD server done in ruby. Multiple services are supported to allow things like text communication, mapping services and world builders. Special clients/plugins will be written for each service, standard mud clients will still be supported.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
RbMUD strives to be a featureful OO MUD (Multi-User Dungeon) implementation. Major goals include a high degree of documentation, and ease of use for the ingame content developer.
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...It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.