Showing 10 open source projects for "front-end"

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  • 1
    MUD game with Huge Combat Humanoid Robots
    Downloads: 0 This Week
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  • 2
    Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
    Downloads: 0 This Week
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  • 3
    A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
    Downloads: 1 This Week
    Last Update:
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  • 4
    This project will use rails to implement an auction-based exchange system. It is targeted for use with bots on online-RPGs, but the software will be usable in auctioning any items of standardized quality.
    Downloads: 0 This Week
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  • 5
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
    Downloads: 0 This Week
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  • 6
    A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
    Downloads: 0 This Week
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  • 7
    RbMUD strives to be a featureful OO MUD (Multi-User Dungeon) implementation. Major goals include a high degree of documentation, and ease of use for the ingame content developer.
    Downloads: 0 This Week
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  • 8
    The Multi-User Environment Server game engine is a multithreaded event-driven internet game environment server written in Ruby and C.
    Downloads: 0 This Week
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  • 9
    Archlich is a client program for the Online MUD: GemStone IV (http://www.play.net/gs4/).
    Downloads: 0 This Week
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  • 10
    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
    Downloads: 0 This Week
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