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Alien Assault Traders is an online, web-based, turn-based strategy space trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
Web based application to host multiplayer strategy/role playing game. The administrator can create multiple games/worlds in an only server and the users can choose which games to play (once registered).
Guerreiros Universais is a massive multiplayer online role playing game (MMORPG) based on web technologies, so it can be played with any web browser. Is written in php and SQl.
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PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
CircleDB is an sql database with a php frontend that can import, manipulate, and export CircleMud World database files (wld,shp,obj,mob,zon).
The main purpose of this program was bring the power of sql/php to an offline CircleMud coding program.
WorldRPG is a PHP/MySQL system that is a Massively Multiplayer Online Role Playing Game. The Webmaster has many administrative funcitons. Players can create avatars, move around, talk, build, fight, explore...
A demo can be found at our homepage.
A web based RPG built using PHP and MySQL. The project is to be considered constantly in development with a new version release for every goal. Each goal is an updated version of the previous release with new features added on.
A project for making a 3D space game between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.