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CellAo is an opensourced Csharp (C#) emulator for Anarchy Online, its based on CellFramework. We are licensed under the BSD License. CellAO how has a IRC Server irc.aocell.info Channel: #CellAO
...It retrieves characters data directly from the Battle.net Armory through PHP WoW Battle.net Armory API (https://sourceforge.net/projects/wowarmoryapi/).
ArmoryRaider is coded in PHP using Yii framework, so you can use any DBMS you like, you just have to manage the configuration file according to your needs. Read the documentation for further informations.
Advices are welcome.
Change log: https://sourceforge.net/p/armoryraider/wiki/Changelog/
NB: This is my first sourceforge project, so let me know if something is wrong. Thanks :]
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
A launcher for World of Warcraft. It can automaticly install and update the set of Addons selected by the webmaster of the guild.
It can sends data collected by addons to the guild web site.
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This is a 2D web-based, graphical, overhead MMORPG, programmed in PHP, and interacting with users with Javascript. Please visit the website if you would like to help, and contact any member of the development team to join the project.
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
Daemon kingdoms is a vast, multi user game where you play as your own daemon. Train up your daemon with others and take a portal to earth where you can unleash your wrath against the humans for rewards. Rise up the ranks to become a god of all daemons!
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.