It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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Effortlessly Manage Product Information
OneTimePIM is a comprehensive Product Information Management System designed to streamline the import and distribution of product data.
A single source of truth for all of your product information with easy ways to distribute that data to wherever it needs to go, including the most powerful e-commerce connectors in the industry.
A simple and open command-line damage parser made initially for the Necromancer class on the Shards of Dalaya - http://www.shardsofdalaya.com - server written in PERL.
This project [PoKéQuesT] is to create a Pokémon MMORPG. The Server itself is being written in PHP and free to download and modify, whereas the client is being written in C++ with a library so that it can be compiled for multiple OSes.
Union Impact goes above and beyond in improving the way you manage your member information.
We’re confident you’ll agree that our labor union software is truly the easiest, most efficient, and customizable way to organize all of your union workforce management needs.
In addition to making workflow easier, you’ll find that with our labor union software your organization will become more in tune with your members, contractors, and their surrounding communities.
Daemon kingdoms is a vast, multi user game where you play as your own daemon. Train up your daemon with others and take a portal to earth where you can unleash your wrath against the humans for rewards. Rise up the ranks to become a god of all daemons!
...This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
...Main features: aliases, hotkeys, triggers list ordered by priority, MCCP, delayed/periodic commands, perl5 is used as a scripting language, writing sophisticated triggers and aliases is now simple and easy, and etc.
Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.