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Free MMORPG Engine. Develop and host graphical browser-based games.
DimensioneX is a free Massive Multiplayer Game Engine.
It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser.
DimensioneX runs on any Java-enabled web server (eg. Tomcat)
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
This project is meant as a long-term attempt to make a MUSH server that takes as much advantage as possible of the benefits of the object-oriented environment provided by Java.
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The intention of the project is to develop a free MUD-Client, to make playing in huge MUD worlds more comfortable and generate nice graphical maps of the areas.
MudBuilder is a graphical application to build and edit areas for Multi-User Dungeons (MUDs). It features import/export plugins and MUD configuration files to make conversion to/from any MUD a snap.
NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
Full Immersion RPG will be a PHP- and MySQL- driven Roleplaying Game. Unlike many other RPGs available, I hope to make this one very involving character-wise, while maintaining the ability to add new content without difficulty.
Provides status of the Shadowbane (www.shadowbane.com) servers graphically. Similar to the sbtray tool, but written in Java (i.e. it uses a window instead of a tray icon), which allows both Mac and Windows users to make use of it (Shadowbane runs on both
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will
judge - an OO mud (multi user dungeon) engine based on a client/server architecture and written entirely in java. This d20 based game engine will eventually make use of JINI to allow certain functions to be performed locally or by other dedicated servers