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A MUD client for Android, iOS, Linux, Mac OS X and Windows
TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input.
Installation instructions for Android, iOS, and several other operating systems are available on the website.
https://tintin.mudhalla.net
KildClient is a powerful MUD client with a built-in Perl interpreter
KildClient is a mud client using the GTK toolkit. Its main feature is the support of Perl scripting. Other standard features of mud clients (triggers, gags, macros, etc.) are also supported.
KBtin is a MUD/MUSH/MOO/telnet client, a heavily extended clone of tintin++. It is not limited to games however, as it can be used to run any line-based program. It uses full screen text mode, with portability preferred over graphical looks.
Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
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This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
A mud client designed to provide a TINY fast-running and free telnet to nerds who still telnet mud with modern windows OS. Telnet Mudders experience very limited choices when it comes to selecting a client having to pay too much or use telnet.
JVRMUDClient is a simple client for MUD ( Multi User Dungeons ) written in java. Supports mini-map, colourful ansi terminal, will support triggers, scripts,...
This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the sourcecode is being made available under a BSD license for anyone who might find it useful.
TkMOO-SE is the evolution of TkMOO which is a multi-platform MUD/MOO client written in TCL. We are incorarating the latest advances in MOO including full MCP 2.1 support.
The original source can be found at www.awns.com/tkMOO-light
qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
PMC is a text based mudclient written in perl, utilizing GNU readline, supporting SSL, the MudClientProtocol including local editing support, full telnet negotation support, ANSI support, and is highly extensible.
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
myMUD is a Multi User Dungeon server that uses mySQL to store game data. The server can be connected to via a telnet client, web interface or a special instant messanger style client.
Clio is a MUD client specifically for MUD2 (a direct descendant of Trubshaw & Bartle's original MUD), but which can also be used with any MUD. Features include ANSI colour, colour logging, scroll back, function keys, command editing, and command history.
SClient is an small and fast mud client to be used under X Windows.
It\'s designed to be easy to use, so even an newbie can use it without problems but yet so powerful that the most experienced mud addict will find it usefull!
Kmc aims to be a mud client that is easy to use but powerful. The two top priorities are power through scripting and configurability, and user comfort. Features ANSI, mud profiles, logging, command history, split/full screen mode and scripting via Perl.
gqmud is developed by a two man team, mike and chris. Their goal is to provide the linux community with a client that rivals MegaMUD in power. Keep your eyes open, we're serious this time =)
Python-Talk is a Python implementation of a talker environment, such as Elsewhere-Too (aka ewtoo). It is a new and innovative style of talker, with easy to understand code.
MMC, the MUD client for UNIX and Win32. Main features: aliases, hotkeys, triggers list ordered by priority, MCCP, delayed/periodic commands, perl5 is used as a scripting language, writing sophisticated triggers and aliases is now simple and easy, and etc.