Showing 53 open source projects for "simulation games"

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  • 1
    BTSuite is a collection of softwares that collectively act as a graphical client to BattleTech MUXs: a HUD(BTHUD), a Map Editor(LandDesign) and a Navigation tool(Mapper).
    Downloads: 0 This Week
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  • 2

    X-IvAp

    Online Flight Simulation Network Client for X-Plane

    X-IvAp is an open source X-Plane plugin for online flight simulation on IVAO, VATSIM or other FSD networks. It is available as open source under a modified LGPL v3 license (allowing proprietary network ports, for details see the included license).
    Downloads: 0 This Week
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  • 3
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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  • 4
    The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
    Downloads: 0 This Week
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  • 5
    Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
    Downloads: 0 This Week
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  • 6
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  • 7
    An online space trading game. A mod of Starkick Traders, itself derived from Black Nova Traders, with improved interface needing less clicks and writes to the server. Written PHP/mysql database
    Downloads: 0 This Week
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  • 8
    This project is started with the intent to create the basic pieces needed to build an MMO or an online virtual world.
    Downloads: 0 This Week
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  • 9
    A MUD "totally" written in Perl. It runs an engine which relies on a extensible Perl MudLib and interprets user-programmable scripts in a fashion that reminds the old-time LPC MUD, but now everything is in Perl. It uses Perl v.5.10.0 and SQLite 3.3.7.
    Downloads: 0 This Week
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  • 10
    A highly-customizable, scalable game server for creating virtual worlds.
    Downloads: 0 This Week
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  • 11
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 0 This Week
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  • 12
    Fantasy World Simulation server compatibile with Eternal Lands(TM) Open Source client! The project community site is hosted at http://www.calindor.net.
    Downloads: 0 This Week
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  • 13
    3D multiplayer deathmatch with swords, crossbows, maces and magic in a living labirynth.
    Downloads: 0 This Week
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  • 14
    A complete framework for game development. Key Technologies: Lightfeather, Bullet, GIMPACT, NVIDIA Cg.
    Downloads: 0 This Week
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  • 15
    The Hemlock Space (HSpace) software package is a "plug-in" for Internet text based games (MUSHes) that provides 3D space simulation support.
    Downloads: 0 This Week
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  • 16
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 17
    A 2D multiplayer strategy game where two teams of light-based lifeforms fight for the dominance of a cell-system. By harvesting resources, building structures and unlocking technologies, they unleash devastating viruses which will destroy the enemy base.
    Downloads: 0 This Week
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  • 18
    Moros is an online multi-player game. Players are allowed to participate in a fantasy (medieval) world and together run a country. This world has it's own economy and political structure. It is possible to have wars but the focus will be on politics.
    Downloads: 0 This Week
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  • 19
    A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
    Downloads: 0 This Week
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  • 20
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 21
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 22
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 23
    SIMud is a from-scratch LP mudlib that offers a heavy overhaul on physics and an emphasis on more real-world type situations and roleplaying than the traditional mud is capable of. It runs in native mode under the LDMud driver.
    Downloads: 0 This Week
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  • 24
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 25
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
    Downloads: 0 This Week
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