Showing 7 open source projects for "java implementation of perceptron"

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  • 1
    This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
    Downloads: 0 This Week
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  • 2
    AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game. The goal is create a 100% compatible client & server of the original VB6/DirectX game.
    Downloads: 0 This Week
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  • 3
    An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
    Downloads: 0 This Week
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  • 4
    A text-based MUD server base written in Java. An extensible, platform independent implementation featuring remote interaction for features such as online building and component sharing.
    Downloads: 0 This Week
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  • 5
    The current focus is on a Java implementation of the d20 open source gaming system to allow custmoisation of monsters for use in private campaigns. Later this will be reintergrated back into the core numbat classes. To provide a set of Java class libr
    Downloads: 0 This Week
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  • 6
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
    Downloads: 0 This Week
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  • 7
    Ziaks is an adventures multiplayer online game using Arianne. It is an implementation of Stendhal game focusing a simpler code base, an implementation of the new RP system and full integration with a LAMP server.
    Downloads: 0 This Week
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