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Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
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A decentralized MMORPG modelled after the world wide web such that anyone can host a world on his server and link it to other worlds in the web. It also differs from other such games because its focus is on puzzle-style quests instead of monster killing.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
Plume est un moteur 3D isométrique programmé en ActionScript sous Flash MX. Pathfinding, I/O, gestion des collisions, cartes externes et mappeur, tout est integré. Plume permet de créer un RPG en Flash de façon extręmement simple.
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Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3Dengine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.