Showing 27 open source projects for "core-analyzer"

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  • 1
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
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    4.0 out of 5 stars 9 Reviews
    Downloads: 17 This Week
    Last Update:
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  • 2
    Free UO clients for free UO servers, and a core for easing development of free UO clients. Dedicated to the creation of clients specifically for free UO servers. (Not for or compatible with OSI servers)
    Downloads: 0 This Week
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  • 3
    The Revelation Logger is a game log analyzer, written exclusively for the online game "Revelation: Lands of Kaldana". It analyzes logs and provides feedback to the player about their and other people's performance in the game.
    Downloads: 5 This Week
    Last Update:
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  • 4
    A port of TBAMUD (www.tbamud.com) to Java via additions to the IceMUD core.
    Downloads: 0 This Week
    Last Update:
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  • 5

    Skeleton

    LPC Coding Library and GUI

    Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
    Downloads: 0 This Week
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  • 6
    A RPG system written to run inside LambdaMOO, based on Wizards of the Coast System Reference Document. Note: Argon is distributed with the LamdaMOO core and database. Please refer to them for their own licenses.
    Downloads: 0 This Week
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  • 7
    Softcode systems for use with a PennMUSH game servers. There is a core package with infrastructure (global functions, help, etc.) and then various add-on packages for extra systems (skills, awards, etc.).
    Downloads: 0 This Week
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  • 8
    Dreamgate aims at providing MUD players with scriptability on par with zMUD or MUSHClient. Currently we are working on the core processing and scripting architecture. The client can be used as a proxy between the server and a graphical client.
    Downloads: 0 This Week
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  • 9
    IMTS - Imperian Modularized Trigger System, a collection of modules created to enhance gameplay for IRE muds, mainly Imperian. All modules are loaded by a proxy-like core engine, which provides the needed API along with network handling and mccp support.
    Downloads: 20 This Week
    Last Update:
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  • 10
    MPI for MOO is a MPI implementation done in the MOO programing language, for use with the Lambda MOO data base core, and Lambda MOO server.
    Downloads: 0 This Week
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  • 11
    JavaScript MUD Kernel which allows developers to build MUDs using JavaScript and SQL. Based on SQLite and SpiderMonkey, jsmud provides the core networking, timer, and main loop functions necessary to implement a MUD in JavaScript.
    Downloads: 0 This Week
    Last Update:
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  • 12
    [Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 13
    tnMUD is a modular MUD server written in C++. Its lightweight core can by easily extended by modules, which are loadable/unloadable at runtime. The tnMUD project aims to create a fast and full-featured MUD server.
    Downloads: 0 This Week
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  • 14
    FooCore is a highly modified MOO core database originally derived from LambdaCore. mooserver-1.8.1+foo (also part of this project), developed along with FooCore, includes many changes and extensions which FooCore depends upon.
    Downloads: 4 This Week
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  • 15
    The current focus is on a Java implementation of the d20 open source gaming system to allow custmoisation of monsters for use in private campaigns. Later this will be reintergrated back into the core numbat classes. To provide a set of Java class libr
    Downloads: 0 This Week
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  • 16
    A core MOO database from which other MOOs can be created. Based on FooCore. Deprecated in favor of more recent versions of FooCore.
    Downloads: 0 This Week
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  • 17
    This project implements the core Dungeons and Dragons rules in a reusable library, client, and server that you can use to build the most exciting adventures you can think of, or join others in assaulting the vast untamed lands of their imaginings.
    Downloads: 0 This Week
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  • 18
    RPG database built from Minimal.db to run on a modified Lambdamoo 1.8.0r6 server. ANSI color, customizable prompt, spell effects, combat, NPC scripting, _useful_ skills, much more. Not just another hack-n-slash MUD server, really!
    Downloads: 0 This Week
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  • 19
    ymusk is a perl/tk mush client. Written in Perl, its core engine is built on top and around the Tk and Net::Telnet Perl modules.
    Downloads: 0 This Week
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  • 20
    JHCore is a core database for the LambdaMOO server. JHCore is an excellent starting point from which you can build a wide range of applications. JHCore is an alternative to LambdaCore, the default core database for the LambdaMOO server.
    Downloads: 1 This Week
    Last Update:
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  • 21
    A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
    Downloads: 0 This Week
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  • 22
    The Fading Summer mudlib is an LP-based mud (MudOS driver) designed as a foundation for bringing out the best in LP coders around the world. Anyone with knowledge in LPC and a desire to help code a core mudlib is welcome to join the project.
    Downloads: 0 This Week
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  • 23
    Project moved to http://www.trinitycore.org/repo forums : http://www.trinitycore.org/ Wiki : http://www.trinitycore.info
    Downloads: 0 This Week
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  • 24
    BetterMUD, a public domain C++/Python-based MUD designed in the book -MUD Game Programming-
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 25
    Morpheus Core
    Downloads: 0 This Week
    Last Update:
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