Showing 14 open source projects for "combustion engine simulation"

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  • 1
    A MUD "totally" written in Perl. It runs an engine which relies on a extensible Perl MudLib and interprets user-programmable scripts in a fashion that reminds the old-time LPC MUD, but now everything is in Perl. It uses Perl v.5.10.0 and SQLite 3.3.7.
    Downloads: 0 This Week
    Last Update:
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  • 2
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
    Last Update:
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  • 4
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 5
    [Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
    Last Update:
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  • 7
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
    Last Update:
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  • 8
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Dream is an overhead graphical MUD, vaugely reminicent of older versions of Final Fantasy.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
    Last Update:
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  • 11
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
    Last Update:
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  • 12
    Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
    Downloads: 0 This Week
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  • 13
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
    Downloads: 0 This Week
    Last Update:
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