Showing 412 open source projects for "c source code"

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  • 1
    tnMUD is a modular MUD server written in C++. Its lightweight core can by easily extended by modules, which are loadable/unloadable at runtime. The tnMUD project aims to create a fast and full-featured MUD server.
    Downloads: 0 This Week
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  • 2
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 3
    Design and develop an object based emulator of the Ultima Online game. The primary goal is to have fun, increase understanding of object design, C++ syntax, and usage of the Trolltech (http://www.trolltech.com) QT libraries.
    Downloads: 0 This Week
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  • 4
    PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
    Downloads: 1 This Week
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  • 5
    ArkWorld is a multi-player, free-form roleplay game system. The server uses XML for it's configuration and game description, and is written in C and C++ for Linux (and other un*x?). The clients are currently being written in GAMBAS and Visual Basic.
    Downloads: 0 This Week
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  • 6
    The Orb of Shadows is a MMORPG using the CrystalSpace engine. tOfS is going to have a gigantic world with lots of skills/weapons/spells/etc, high performance (10000+ users on a single server!), high security (no more cheats/hacks!) and very high realism!
    Downloads: 0 This Week
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  • 7
    Project currently closed... :( LineageXP (Lineage eXPerience) is an Open Source server simulator for the MMOG Lineage 1. The purpose of this project is to provide a way to play lineage offline or on a LAN.
    Downloads: 0 This Week
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  • 8
    HavokMUD - Havok is a text base MUD written entirely in C. Havok has followed the diku family tree (Diku, Silly, Dale) to become a very modified and unique MUD . Our goal is to create a stable, fun filled, newbie friendly environment. telnet:\\havok.beirdo.ca port:6969
    Downloads: 0 This Week
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  • 9
    Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
    Downloads: 0 This Week
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  • 10
    T33nyMUD. A TinyMUD compatible mud server, with options for just how old school you want it. No posing? Noisy whisper? You got it!
    Downloads: 0 This Week
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  • 11
    A working Anarchy Online server emulator, which allows the study of client-server communication in a massively-multiplayer roleplaying game. The finished project allows users to create their own private AO servers.
    Downloads: 0 This Week
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  • 12
    This is the Maas-Neotek Robot, sixth experimental version, designed for TinyMUD, with conversation-mode extension.
    Downloads: 0 This Week
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  • 13
    MudPRO: An advanced client for the online game MajorMUD
    Downloads: 0 This Week
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  • 14
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 15
    Axis is the most comprehensive Admin/GM Tool for SphereServer.
    Downloads: 4 This Week
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  • 16
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 17
    Genecys is an online, multiplayer third person 3D MMORPG similar to Final Fantasy Online, or Everquest. We intend to design a game, where the entire universe is dynamically generated by the server. NPCs in this game will be just as important as players
    Downloads: 0 This Week
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  • 18
    FooCore is a highly modified MOO core database originally derived from LambdaCore. mooserver-1.8.1+foo (also part of this project), developed along with FooCore, includes many changes and extensions which FooCore depends upon.
    Downloads: 0 This Week
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  • 19
    AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
    Downloads: 0 This Week
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  • 20
    This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
    Downloads: 0 This Week
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  • 21
    MUXulator is a project that seeks to provide /game directories for TinyMUX2 which allow admins to run various different types of games out of the box (MUD-clone, Tradewars, Building/Exploration games, etc.)
    Downloads: 0 This Week
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  • 22
    Used to be Battle for Destiny. All rooms/objs/mobs/areas are one data structure. Players are within a world where wars happen and players can shape the direction of the world. The world can be automatically generated.
    Downloads: 0 This Week
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  • 23
    Originating from the Panultima Endeffect, sushiX is the reincarnation of their future Ultima Online Shard software. While sushiX is not usable for a general audience yet, sunshine as the Panultima Endeffect's current software is made available.
    Downloads: 0 This Week
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  • 24
    DataLoggin provides the raw data Database for the Dawn of Light Server Emulation Project. (www.dolserver.com)
    Downloads: 0 This Week
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  • 25
    MudServ is a MUD module for the NeoStats irc services.
    Downloads: 0 This Week
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