Showing 244 open source projects for "java-decompiler.jar"

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  • 1
    MoSTA (Multiplayer or Singleplayer Text Adventure) is a game engine that allows the user to create and play MUDs and singleplayer text games.
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  • 2
    A dynamic, object-based MUD engine with powerful security and persistence mechanisms.
    Downloads: 0 This Week
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  • 3
    The intention of the project is to develop a free MUD-Client, to make playing in huge MUD worlds more comfortable and generate nice graphical maps of the areas.
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  • 4
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 5
    MudBuilder is a graphical application to build and edit areas for Multi-User Dungeons (MUDs). It features import/export plugins and MUD configuration files to make conversion to/from any MUD a snap.
    Downloads: 0 This Week
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  • 6
    NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
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  • 7
    A client for the RPG/MMORPG Crossfire, written entirely in java
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  • 8
    Savage Lands is a web based rpg game. It is made with php/mysql/html/ and java script.
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  • 9
    D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
    Downloads: 0 This Week
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  • 10
    Blackpaw is a development system made in Java for designing top-down 2D role-playing games.
    Downloads: 0 This Week
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  • 11
    The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
    Downloads: 0 This Week
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  • 12
    JAMIE (JAva Mud Implementing Engine) is a text-only, telnet-based MUD server written in Java. It provides an original experience-less and level-less job-based system that can be expanded by those who wish to run their own MUD.
    Downloads: 0 This Week
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  • 13
    Nedokius is a MMOG done in Java, currently in development. Eventually, it will have a 'planar' environment with maps and textures, in full 3d!
    Downloads: 0 This Week
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  • 14
    The Kava Telnet Application is complete telnet and SSH application featuring pluggable modules for easy customization. This is an up-to-date "fixed-and-patched" fork of the fantastic JTA project by Matthias Jugel and Marcus Meissner.
    Downloads: 0 This Week
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  • 15
    The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
    Downloads: 0 This Week
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  • 16
    This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
    Downloads: 0 This Week
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  • 17
    JaMOOka is an applet-based MOO client. Designed for JHCore MOOs, it uses Amy Bruckman's MacMOOse utilities and the MCP 2.1 protocol to facilitate a number of advanced MOO editing and programming tasks through client windows.
    Downloads: 0 This Week
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  • 18
    The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
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  • 19
    Cloud9 is a web-based MUD client that uses the full power of JavaScript, HTML, and CSS in order to deliver a flexible, good looking, powerful MUD client that can run on any machine without installation, utilizing a plain web browser (w/ JVM 1.4 support).
    Downloads: 0 This Week
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  • 20
    Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
    Downloads: 0 This Week
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  • 21
    An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
    Downloads: 0 This Week
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  • 22
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
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  • 23
    This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
    Downloads: 0 This Week
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  • 24
    D20 Campaign Manager. Manager application for roleplaying games based on the D20 game system.
    Downloads: 0 This Week
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  • 25
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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